![Image](http://i50.tinypic.com/35a8zmb.png)
XWOM Client is a program that let's you connect to minecraft servers and provides hacks like flying and fast movement. It is a wrapper that requires the orginal WoM Client to run. If you don't have the original WoM Client yet you can download it from http://www.worldofminecraft.com .
*HelloWordCool redesigned the logo! (Now there's the name printed.)
Install guide
Java6 is required to run Minecraft Classic. Java7 will probably not let you connect to any servers.
You can download Java6 from: http://www.java.com/en/download/manual_v6.jsp
Windows: .Net Framework 3.5 is required to run XWOM. It's installed in Windows 7 by default, if you have other version you may have to install .Net 3.5 yourself. At the bottom of the post is the link to XWOM installation. After you downloaded XWOM, copy it to the current WoM Client directory and then start it. Also, check out YouTube videos on how to install xwom.
Download for Linux/Mac:
The version for Linux and MacOS is in a separate thread.
WHAT'S NEW
Version 2.1
- fixes the login error.
Version 2.0
- detects and uses Java6 to run XWoM, if it doesn't find the Java6 it prompts the user to install it. This way while having both Java6 and Java7 installed, you should still be able to run the program,
- an error was fixed that prevented XWoM from being run on some computers.
Version 1.9
- by default noclip is turned on. It means if the server has no special tags (like -hax or -noclip) then you can walk through blocks.
- the length of the chat message is set to 64 characters for everyone. It's a feature mainly for mojang accounts, but others may benefit as well. The classic minecraft limits the length of your chat according to the equation: = 62-players_name_length , so if someone has a long name then he has to write shorter messages. But not anymore
![Mruga ;)](./images/smilies/icon_e_wink.gif)
- minor fixes.
Version 1.8
- the client works even if wom classic server is down,
- minor bug fixes.
Version 1.7
- music was restored,
- authentication process was enhanced (it should take a little less time and if worldofminecraft.net doesn't respond it proceeds to the serverlist anyway).
Version 1.6
- sounds were restored,
- a local connection field was added to the login window. In order to use it, you have to host the server on the same machine you run XWOM, then you can just input the port number to connect to it,
- speed hacks little fix.
Version 1.5
- hacks are enabled by default, it means as long as the server doesn't specify -hax, -speed etc.
- tags (+hax, -hax, +speed, -speed, +fly, -fly, +noclip, -noclip, +ophax) are now checked each time the player changes a map! It means that you can specify maps where the hacks are enabled/dispabled by changing the map MOTD,
- the login and the server list window are displayed in the Windows taskbar,
- a normal server link (such as: http://minecraft.net/classic/play/...) can be used in the login window,
- the game client window size is, again, saved on exit,
- a progressbar for files deployment.
Version 1.4
- one file, Windows easy deployment and start,
- player's skins are showed again,
- when hax are turned off, the player's movement is same with the orginal minecraft client.
Version 1.3
- 64bit fix? I can't really test it, but I think it should fix the problem.
Version 1.2
- a complete server list,
- it's now possible to connect to the server via http://minecraft.net/classic/play/ link,
- improved logging algorithm,
- start arguments same as in the web version (for wom.bat),
- more notifications, e.g. "Connection problem: minecraft.net is not responding."
DOWNLOAD
* If you find a bug, please post about it in this thread.