[Logic] Lava Survival - 72 Maps

[Logic] Lava Survival - 72 Maps

Postby LogicaLucidity » 03 Mar 2013, 13:30

Hello everyone,

Here are all 72 Custom Lava Maps created by my staff and myself on [Logic] Lava Survival.

First and foremost, I ask that you please respect the authors of these maps.
My Staff worked very hard on their maps and it would mean a lot to them.
My Staff is what made my server so special. My staff means a lot to me.
Go to Properties>Lava Button>Settings II Tab> and Set 'ShowMapAuthor' to True.
Each author is already stated in the Map text file and will appear when the map loads.

I removed the default maps and other maps you might already have.
No one should have any of the following maps.

A lot of these maps incorporate builds I made over 2 years ago.
Some are more recent builds. All of the staff maps have been built in the last 3.5 months.

There are two maps that need to be totally zoned: 'Labyrinth' and 'Vertigo'
Labyrinth - Double decker maze with op_water at the ends. The top layer is above sea level and is hard.
The bottom layer is below sea level and is easier. ... Zone the Whole Map.
Vertigo - Parkour map with op_water for safe zones. ... Zone the whole map

Nothing needs to be done to any other map. They are good to go.

As for the rest of the maps:
- There is no need to zone any other map besides Labyrinth and Vertigo. They are ready to go.
- All the maps use Nerve_gas for the top layer(s) to prevent cheating.
- Each map uses a 5x5x5 or 5x5x6 op_air spawn with /setspawn in the center.
- Each spawn has a Adminium pad that is carried to the bottom of the map to prevent cheating.
- The adminium area below Spawn is hollow on some maps for staff. Not accessible by non-staff.
- The Lava source is in the upper corner far from spawn and 1 layer below gas.
- Each map follows the '262,144 Rule' (64x64x64 or the equivalent).
- Some maps have treasure, some do not. Average number of treasures is 4, never grouped together.
- All enclosed spaces are breached by default with holes. There are no 'easy' wins.
- Lava time for these maps were 5 min for phase 1 and 6 min for phase 2 (Before and after lava starts)
- I suggest enabling Pillaring and Tunneling on these maps. They may not function otherwise.

All of these maps have been tested thoroughly over the last 3.5 months. Everyone enjoyed them.
I just went over all 72 maps and checked every detail to make sure they are correct.
We hope that you enjoy them as much as we did. A lot of heart went into these maps.

After 3.5 months and 12,700 unique users, [Logic] Lava Survival is shutting down.
My health is failing and I can not longer run the server.

It has been fun.
Thank you,

LogicaLucidity


LogicMaps.zip
(508.41 KiB) Downloaded 482 times


Code: Select all
  <Map name="fuuuuu" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="2" y="62" z="2" type="" delay="0" />
  </Map>
  <Map name="shuttle" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="bob" phase1="0" phase2="0" author="LogicaLucidity">
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  </Map>
  <Map name="knot" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="butterfly" phase1="0" phase2="0" author="LogicaLucidity">
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  </Map>
  <Map name="arrrgh" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="braaains" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="sparky" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="ship" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="balrog" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="0" y="62" z="63" type="" delay="0" />
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  <Map name="interceptor" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="yacht" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="imp_of_doom" phase1="0" phase2="0" author="LogicaLucidity">
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  </Map>
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  <Map name="skull" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="companion" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="mario" phase1="0" phase2="0" author="LogicaLucidity">
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  </Map>
  <Map name="luigi" phase1="0" phase2="0" author="LogicaLucidity">
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  </Map>
  <Map name="bowser" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="63" y="62" z="0" type="" delay="0" />
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  <Map name="yoshi" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="0" y="62" z="0" type="" delay="0" />
  </Map>
  <Map name="halo" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="63" y="62" z="0" type="" delay="0" />
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  <Map name="knight" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="twist" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="2" y="60" z="2" type="" delay="0" />
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  <Map name="continuum" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="love" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="63" y="62" z="63" type="" delay="0" />
  </Map>
  <Map name="spikes" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="1" y="62" z="62" type="" delay="0" />
  </Map>
  <Map name="sifter" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="1" y="62" z="62" type="creeping" delay="0" />
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  <Map name="dodecahedron" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="0" y="62" z="0" type="" delay="0" />
  </Map>
  <Map name="hotrod" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="63" y="30" z="63" type="" delay="0" />
  </Map>
  <Map name="dna" phase1="0" phase2="0" author="LogicaLucidity">
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  </Map>
  <Map name="fox" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="0" y="62" z="63" type="" delay="0" />
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  <Map name="fallen" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="ribcage" phase1="0" phase2="0" author="LogicaLucidity">
    <Source block="ahl" x="0" y="62" z="0" type="" delay="0" />
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  <Map name="pillars" phase1="0" phase2="0" author="LogicaLucidity">
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    <Source block="ahl" x="0" y="62" z="0" type="" delay="0" />
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    <Source block="ahl" x="63" y="30" z="64" type="" delay="0" />
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  <Map name="sanctum" phase1="0" phase2="0" author="LogicaLucidity">
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    <Source block="ahl" x="62" y="62" z="1" type="" delay="0" />
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  <Map name="convergence" phase1="0" phase2="0" author="LogicaLucidity">
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  <Map name="vessel" phase1="0" phase2="0" author="LogicaLucidity">
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    <Source block="ahl" x="62" y="62" z="62" type="" delay="0" />
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    <Source block="ahl" x="6" y="12" z="6" type="" delay="0" />
    <Source block="ahl" x="6" y="7" z="6" type="" delay="0" />
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  <Map name="nintendo" phase1="0" phase2="0" author="Ninjacookiehat">
    <Source block="ahl" x="1" y="62" z="62" type="" delay="0" />
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  <Map name="winter_wonderland" phase1="0" phase2="0" author="Ninjacookiehat">
    <Source block="ahl" x="0" y="62" z="63" type="" delay="0" />
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  <Map name="lost" phase1="0" phase2="0" author="Ninjacookiehat">
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  <Map name="mount_sims" phase1="0" phase2="0" author="Ninjacookiehat">
    <Source block="ahl" x="0" y="62" z="0" type="" delay="0" />
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  <Map name="despair" phase1="0" phase2="0" author="Rigdy">
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  <Map name="sherwood" phase1="0" phase2="0" author="Rigdy">
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  <Map name="vertigo" phase1="0" phase2="0" author="Rigdy">
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  <Map name="serenity" phase1="0" phase2="0" author="Rigdy">
    <Source block="ahl" x="63" y="62" z="0" type="" delay="0" />
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  <Map name="forgotten" phase1="0" phase2="0" author="TheInfernoWacker">
    <Source block="ahl" x="63" y="62" z="0" type="" delay="0" />
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  <Map name="octopus" phase1="0" phase2="0" author="Quagmeer">
    <Source block="ahl" x="0" y="62" z="0" type="" delay="0" />
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  <Map name="classroom" phase1="0" phase2="0" author="Quagmeer">
    <Source block="ahl" x="62" y="62" z="62" type="" delay="0" />
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  <Map name="batcave" phase1="0" phase2="0" author="Undisclozed">
    <Source block="ahl" x="62" y="62" z="1" type="" delay="0" />
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  <Map name="the_wall" phase1="0" phase2="0" author="TheKrazyKid">
    <Source block="ahl" x="0" y="62" z="0" type="" delay="0" />
  </Map>
  <Map name="mayan_temple" phase1="0" phase2="0" author="TheKrazyKid">
    <Source block="ahl" x="0" y="62" z="63" type="" delay="0" />
  </Map>
  <Map name="skye_isles" phase1="0" phase2="0" author="TheKrazyKid">
    <Source block="ahl" x="63" y="62" z="0" type="" delay="0" />
  </Map>
  <Map name="shizuoka" phase1="0" phase2="0" author="Snakeyes12">
    <Source block="ahl" x="0" y="62" z="63" type="" delay="0" />
  </Map>
  <Map name="jungle_shrine" phase1="0" phase2="0" author="Snakeyes12">
    <Source block="ahl" x="63" y="62" z="0" type="" delay="0" />
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  <Map name="tranquil" phase1="0" phase2="0" author="Shad4w">
    <Source block="ahl" x="63" y="62" z="0" type="" delay="0" />
  </Map>
  <Map name="base_camp" phase1="0" phase2="0" author="Shad4w and Jennie106">
    <Source block="ahl" x="63" y="62" z="63" type="" delay="0" />
  </Map>
  <Map name="laboratory" phase1="0" phase2="0" author="Shad4w and Snakeyes12">
    <Source block="ahl" x="62" y="62" z="62" type="" delay="0" />
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  <Map name="randomness" phase1="0" phase2="0" author="Jennie106">
    <Source block="ahl" x="0" y="62" z="0" type="" delay="0" />
  </Map>
  <Map name="prettyful" phase1="0" phase2="0" author="Jennie106">
    <Source block="ahl" x="0" y="62" z="63" type="" delay="0" />
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  <Map name="not_alone" phase1="0" phase2="0" author="Jennie106">
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  </Map>
  <Map name="music" phase1="0" phase2="0" author="Jennie106">
    <Source block="ahl" x="1" y="62" z="62" type="" delay="0" />
  </Map>
  <Map name="collaboration" phase1="0" phase2="0" author="Calista24 Snakeyes12 Jennie106">
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  </Map>
  <Map name="candyland" phase1="0" phase2="0" author="Shliol20">
    <Source block="ahl" x="0" y="62" z="63" type="" delay="0" />
  </Map>
- [Logic] Lava Survival -
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LogicaLucidity
 
Posts: 104
Joined: 17 Oct 2011, 09:36

Re: [Logic] Lava Survival - 72 Maps

Postby LogicaLucidity » 03 Mar 2013, 13:32

fuuuuu
shuttle
bob
knot

LogicMaps1.PNG
LogicMaps1.PNG (675.57 KiB) Viewed 6713 times



butterfly
arrrgh
braaains
sparky

LogicMaps2.PNG
LogicMaps2.PNG (661.8 KiB) Viewed 6713 times



ship
balrog
interceptor
yacht

LogicMaps3.PNG
LogicMaps3.PNG (566.71 KiB) Viewed 6713 times
- [Logic] Lava Survival -
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LogicaLucidity
 
Posts: 104
Joined: 17 Oct 2011, 09:36

Re: [Logic] Lava Survival - 72 Maps

Postby LogicaLucidity » 03 Mar 2013, 13:33

imp_of_doom
justice
skull
forbidden

LogicMaps4.PNG
LogicMaps4.PNG (624.91 KiB) Viewed 6713 times



companion
solitude
mario
luigi

LogicMaps5.PNG
LogicMaps5.PNG (648.35 KiB) Viewed 6713 times



bowser
yoshi
halo
knight

LogicMaps6.PNG
LogicMaps6.PNG (599.64 KiB) Viewed 6713 times
- [Logic] Lava Survival -
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LogicaLucidity
 
Posts: 104
Joined: 17 Oct 2011, 09:36

Re: [Logic] Lava Survival - 72 Maps

Postby LogicaLucidity » 03 Mar 2013, 13:35

twist
continuum
love
spikes

LogicMaps7.PNG
LogicMaps7.PNG (853.96 KiB) Viewed 6713 times



sifter
dodecahedron
hotrod
dna

LogicMaps8.PNG
LogicMaps8.PNG (733.69 KiB) Viewed 6713 times



fox
fallen
ribcage
pillars

LogicMaps9.PNG
LogicMaps9.PNG (706.42 KiB) Viewed 6713 times
- [Logic] Lava Survival -
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LogicaLucidity
 
Posts: 104
Joined: 17 Oct 2011, 09:36

Re: [Logic] Lava Survival - 72 Maps

Postby LogicaLucidity » 03 Mar 2013, 13:36

linked
destroyer
smaug
sanctum

LogicMaps10.PNG
LogicMaps10.PNG (790.91 KiB) Viewed 6713 times



choice
convergence
courtyard
vessel

LogicMaps11.PNG
LogicMaps11.PNG (754.18 KiB) Viewed 6713 times



toasta
labyrinth
nintendo
winter_wonderland

LogicMaps12.PNG
LogicMaps12.PNG (753.04 KiB) Viewed 6713 times
- [Logic] Lava Survival -
User avatar
LogicaLucidity
 
Posts: 104
Joined: 17 Oct 2011, 09:36

Re: [Logic] Lava Survival - 72 Maps

Postby LogicaLucidity » 03 Mar 2013, 13:38

lost
mount_sims
despair
sherwood

LogicMaps13.PNG
LogicMaps13.PNG (802.25 KiB) Viewed 6713 times



vertigo
serenity
forgotten
octopus

LogicMaps14.PNG
LogicMaps14.PNG (850.66 KiB) Viewed 6713 times



classroom
batcave
the_wall
mayan_temple

LogicMaps15.PNG
LogicMaps15.PNG (806.78 KiB) Viewed 6713 times
- [Logic] Lava Survival -
User avatar
LogicaLucidity
 
Posts: 104
Joined: 17 Oct 2011, 09:36

Re: [Logic] Lava Survival - 72 Maps

Postby LogicaLucidity » 03 Mar 2013, 13:39

skye_isles
shizuoka
jungle_shrine
tranquil

LogicMaps16.PNG
LogicMaps16.PNG (749.77 KiB) Viewed 6713 times



base_camp
laboratory
randomness
prettyful

LogicMaps17.PNG
LogicMaps17.PNG (740.46 KiB) Viewed 6713 times



not_alone
music
collaboration
candyland

LogicMaps18.PNG
LogicMaps18.PNG (721.79 KiB) Viewed 6713 times
- [Logic] Lava Survival -
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LogicaLucidity
 
Posts: 104
Joined: 17 Oct 2011, 09:36

Re: [Logic] Lava Survival - 72 Maps

Postby ismellike » 03 Mar 2013, 15:28

Wow these maps are just plain awesome <- pro oxymoron.

Im definantly using these.

That nintendo one is my favorite <3.

Some really detailed ones too
What a beast...
User avatar
ismellike
Coder
 
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Joined: 31 Oct 2012, 04:04
Location: Kansas

Re: [Logic] Lava Survival - 72 Maps

Postby LogicaLucidity » 03 Mar 2013, 18:48

Thank you Ismellike. You have always been very nice.

My staff and I thoroughly enjoyed making the maps.

It will make my staff very happy to know that users will continue to enjoy the maps.

Our goal on [Logic] Lava Survival was to make people smile.

We hope these maps continue to bring joy to the users on your servers.

Thank you everyone for downloading and using these maps.

Take care,
LogicaLucidity
- [Logic] Lava Survival -
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LogicaLucidity
 
Posts: 104
Joined: 17 Oct 2011, 09:36

Re: [Logic] Lava Survival - 72 Maps

Postby toystory_justin » 04 Mar 2013, 00:42

This is the best map pack i've ever seen! :D Obviously adding this to my lava survival :D

also, take care dor your health, Logic, hope you get better, get well soon. :D
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