Additional Commands

Additional Commands

Postby dzienny » 26 Mar 2011, 01:30

The following commands are mostly additional to the core MCDzienny commands. Not fully formated yet. They come form minecraft wiki and generally are the same as in other MC softwares such as MCForge/MCDerp/MCLawl.

abort (shortcut = a) [Builder+] - Cancels every personal self-set toggle or block-action (e.g., /water, /cuboid, /paint).
Also stops any ongoing megaboid.
Does NOT stop fly.
about (shortcut = b) [Guest+] - Shows the details of the block selected.
Also shows the last several players who created or destroyed the block and when.
afk <message> [Guest+] - Toggle: adds self to the AFK list with an optional <message>.
ban [#/@] <player> [OP+] - Bans <player> without kicking them.
/ban # <player> stealth bans.
/ban @ <player> total-bans (undoes and IP bans).
banip <ip/player> (shortcut = bi) [OP+] - Bans <ip> or the IP of <player>.
Must have @ before the player's name to IP ban.
bind <block1> <block2> [Advbuilder+] - Binds <block1> to <block2>.
"/bind clear" clears all bound blocks.
Cuboids and similar will use <block2>, if there is a block bound.
blocks [Guest+] - Lists all basic block types.
"/blocks all [0-4]" shows every block type, divided into pages.
"/blocks <basic block>" will list all complex blocks that look like <basic block>.
"/blocks <complex block>" gives information regarding <complex block>.
"/blocks <rank>" tells all blocks <rank> is allowed to use.
"/blocks count <block>" displays total number of <block> on the current map.
blockset <block> <rank> [OP+] - Sets the <rank> allowed to build <block>.
botadd <bot> [SuperOP] - Adds <bot> of the name specified.
Bots that share a name with a player will have that player's skin.
botai [add/del] <AIname> <extra> (shortcut = bai) [Advbuilder+] - Adds or deletes <AIname>.
Using [add] on an existing AI will append the next instruction.
"/botai del last" will remove last action added.
<extra> includes:
walk - Bot walks to current coordinates (default).
teleport - Bot will teleport to set location after completing current action.
wait [time] - Bot will wait.
nod [time] [speed] - Bot will nod.
spin [time] [speed] - Bot will spin.
reset - Resets bot to original position.
remove - Removes bot after finishing previous action.
reverse - Bot will go backwards.
jump - Bot jumps at location. - ALPHA
linkscript - Uses an existing script as next parameter.
speed - Sets bot speed for next waypoint. - ALPHA
[time] is measured in 0.1 seconds.
[speed] is set as a percentage of normal speed.
botremove <bot> [SuperOP] - Removes <bot>.
"/botremove all" will remove all bots."
Specified bot(s) must be on the same level as you.
bots [Builder+] - Lists all bots, their AIs, and current levels.
botset <bot> <script> [Advbuilder+] - Sets <bot> to perform <script>.
Bots spin in place when not moving.
"/botset <bot>" with no script will remove current script(s).
Premade scripts: "hunt" and "kill", which tells <bot> to hunt (chase) a nearby player and kill users it's near.
botsummon <bot> [SuperOP] - Summons <bot> to the current spot.
Specified <bot> must be on the same level as you.
clearblockchanges <mapname> (shortcut = cbc) [SperOP] - Clears the MySQL table for <mapname>, making /about much faster for that map. Default is current map.
click <x> <y> <z> (shortcut = x) [Guest+] - Simulates a click at the coordinates given.
If no value is assigned to any of he coordinates, the last used will be used.
Example: "/click 123 24 z" will click at (123, 24, [last z value clicked]).
If click has not yet been used, x, y, and z will default to 0.
clones <player> [Advbuilder+] - Shows everyone on the same IP address as <player>. Default is for self.
Searches the Player Database for everyone matching.
cmdbind <command> [0-9] (shortcut = cb) [Builder+] - Binds <command> to the number.
Bound commands can be used with /[0-9].
Accepts extra parameters.
example: "/cmdbind cuboid wood 1" => "/1" = "/cuboid wood" => "/1 walls" = "/cuboid wood walls".
"/cmdbind [0-9]" shows stored command.
"/cmdbind" alone lists all stored commands.
cmdcreate <command> [SuperOP] - Creates a custom command file "Cmd<command>.cs" in the "extra\commands\source" folder. From there the file may be edited.
The file must be edited with a text editor or other program.
After editing, compile the file with the "/compile" command.
cmdload cmd<command> [Nobody] - Loads custom command file "Cmd<command>.dll" in the "extra\commands\dll" folder.
Once loaded, the custom <command> will work like any other (e.g., /<command>, /help <command>, /cmdset <command>).
cmdset <command> <rank> [SuperOP] - Sets the <rank> allowed to use <command>.
cmdunload <command> [Nobody] - Unloads the custom <command>.
The command is not deleted, merely disabled.
compile cmd<command> [SuperOP] - Compiles the custom command file "Cmd<command>.cs" from the "source" folder to create "Cmd<command>.dll" in the "dll" folder.
After compiling, load the file into the server with the "/cmdload" command.
color <player> <color> [OP+] - Changes the color <player>'s name and title.
Colors include black, navy, green, teal, maroon, purple, gold, silver, gray, blue, lime, aqua, red, pink, yellow, and white.
"/color <player>" will remove that player's custom color.
copy [@] (shortcut = c) [Advbuilder+] - Copies the selected area between two points (except air).
"/copy [@] cut" will cut the object you wish to copy.
"/copy [@] air" will copy the air in the area given, as well as any objects there.
"/copy [@] ignore <block1> <block2>...etc" will ignore any blocks listed when copying (air is ignored by default).
Using the @ tag gives a third point from which to paste relative to the object copied.
In other words, a cube selected from opposite corners will normally be pasted relative to the first corner. Using @ allows any point to be used as reference for the paste.
ctf <setup> [SuperOP] - Begins, ends, or sets up a game of capture the flag.
<setup> incldes:
(default) - begins a game based on settings, or ends if one is in progress.
team create <color> - initializes a team with that <color>.
team add <player> <color> - adds <player> to the <color> team.
team remove <player> - removes <player> from their team.
flag <color> - allows placement of the <color> team's flag.
spawn <color> - allows placement of the <color> team's spawn.
If no spawn is set, players will go to the map's default spawn upon death.
points [1-2147483647] - sets number of points required for victory.
clear - removes all CTF data.
Team <color> may be red, blue, green, yellow, purple, gray, or white.
Up to seven teams may play at once, one for each color.
Games are independent of level, so multiple games may be hosted simultaneously on a single server.
Source and more detailed information.
cuboid <block> <type> (shortcut = z) [Builder+] - Cuboids the area between two points.
Default <block> is the one currently selected.
<type> includes:
solid (default) - a solid block.
hollow - outer shell of the block
walls - like shell, but no ceiling or floors
holes - a checkered pattern
wire - a wireframe of the area
random - randomly fills in area
delete (shortcut = d) [Advbuilde+] - Toggle: deletes any special block clicked (MBs, portals, tnt, etc).
deletelvl <mapname> [SuperOP] - Deletes the level specified, also deleting the database entries for the level.
A backup of the deleted map will be stored in the "levels\deleted" folder.
emote (shortcut = <3) [Banned+] - Toggles whether or not emoticons are shown for the player using it.
This setting is saved for the player.
Emotes are still shown when encased in parentheses.
Check out the emote list here.
fill <block> <type> (shortcut = f) [Advbuilder+] - Replaces blocks of the same type that are touching clicked block with <block>.
Default <block> is the one currently selected.
<type> includes:
(default) - all blocks.
up - all blocks at the same horizontal layer and above.
down - all blocks at the same horizontal layer and below.
layer - all blocks at the same horizontal layer.
vertical_x - all blocks in the same x-coordinate vertical layer.
vertical_z - all blocks in the same z-coordinate vertical layer.
Imagine Flood fill.
fixgrass <type> [SuperOP] - Fixes dirt and grass based on <type>.
<type> includes:
(default) - all grass with opaque blocks on top become dirt, and all dirt with transparent blocks on top become grass.
light - only dirt in sunlight become grass.
grass - only grass with opaque blocks on to become dirt.
dirt - only dirt with transparent blocks on top become grass.
Blocks that are considered transparent include leaves, glass, air, and their corresponding complex blocks.
flipheads [OP+] - Toggle: flips all players' heads into their bodies. A gag.
fly [Guest+] - Toggle: enables flying by placing a 5x5x2 glass block beneath player's feet, which moves to follow the player.
The glass block is invisible and intangible to other players.
It will only appear in place of regular air, and does not affect any blocks.
follow [#] <player> [OP+] - Toggle: hides, then follows <player>. Appears jittery, unless fly is on. Then it works fine.
Typing # will follow without hiding.
freeze <player> [OP+] - Toggle: freezes <player> so they cannot move. Appears jittery, but does the job.
give <player> <amount> (shortcut = gib) [SuperOP] - Gives <player> <amount> of money.
goto <mapname>(shortcut = g) [Guest+] - Goes to the specified map.
Map must be loaded unless the "Load on /goto" setting is enabled.
gun <type> [Advbuilder+] - Toggle: makes a 4x4x4 glass targeting cube for firing a gun and killing players.
<type> includes:
destroy (default) - fires a bullet.
explode - fires a bullet that explodes on contact.
laser - fires a beam that explodes.
tp - fires a bullet that does not kill, but rather teleports self to impact location.
The aiming cube follows the player's sight and is invisible and intangible to other players.
It will only appear in the place of normal air, and does not affect normal blocks.
Explosions only occur on physics 3 or 4, but the bullet/beam is always fatal.
hacks [Banned+] - WIN MINECRAFT.
hasirc (shortcut = irc) [Banned+] - Tells whether the server has IRC active. If so, the server and channel are given.
help <type> [Banned+] - Lists commands in a structured manner.
<type> includes:
ranks - Lists all ranks with their colors and command limits.
build - Lists all Building commands.
mod - Lists all Moderation commands.
information - Lists all Information commands.
other - Lists all other commands.
short - Lists all shortcuts.
old - Uses the old format for Help.
"/help <command> - Gives detail on <command> and tells the rank required to use it.
"/help <block> - Tells what <block> appears as and the rank needed to place it.
hide [OP+] - Toggle: hides the user from the players.
Only SuperOPs may teleport to a hidden player.
highlight <player> <time> [Advbuilder+] - Highlights blocks edited by <player> for the last <time> seconds.
Default <player> is self, default <time> is 5 minutes.
Destroyed blocks show in red, created in green.
"/highlight <player> 0" will highlight for the last 90 minutes.
To disable highlight viewing, type "/reveal".
hollow <block> [Builder+] - Removes all blocks except liquids and <block> (if given) as well as blocks immediately next to them, so they will not flood.
host (shortcut = zall) [Banned+] - Shows what the host is doing (if they update it).
imageprint <type> [layer] <file> (shortcut = i) [SuperOP] - Prints file as pixel art.
Each pixel in the image file represents a single block, so higher resolution means larger image.
<type> includes:
1 (default) - 2-layer color image.
2 - 1-layer color image.
3 - 2-layer grayscale image.
4 - 1-layer grayscale image.
5 - 1-layer black and white image.
6 - 1-layer mathematical grayscale image.
[layer] or [l] will print the image horizontally.
The <file> may be accessed the following ways:
It may be a local file in the "extra\images" folder.
The image must be .bmp filetype.
It is accessed using its name without the extension (caps are ignored).
It may be a file hosted on imgur.com.
The image may be .gif, .png, .jpg, or .bmp filetypes.
.png and .gif may use transparency.
It is accessed using the xxxxx portion of its address: http://www.imgur.com/xxxxx.yyy (caps are counted).
example: aFxox for imgur.com/aFxox.jpg
It may be a file anywhere else on the internet.
Filetypes are the same as for imgur.
It is accessed using its full address: example.com/picture/image.gif (caps are counted).
The prefixes "http://" and "www." are unnecessary.
inbox [Guest+] - Displays a list of all your mail.
"/inbox [num]" displays the mail in [num].
"/inbox del [num/all]" deletes the mail at [num] or [all] of it.
info [Banned+] - Gives server-specific information on the version.
Will also show uptime and whether lowlag is on or not.
invincible <player> [OP+] - Toggle: makes <player> invincible to killer blocks.
Defaults to self.
jail <player> [OP+] - Jails <player>, who can then not build or use commands.
"/jail" by itself will set the spawn point for the jail, where users are sent when jailed.
joker [#] <player> [OP+] - Causes the player to become a joker, making them say silly things.
OP+ can see the original intended message too.
The # tag silently sets <player> to become a joker.
kick <player> <message> (shortcut = k) [Advbuilder+ - Kicks <player> from the server and displays <message>, if any.
kickban <player> <message> (shortcut = kb) [OP+] - Kicks and bans <player> in one go and displays <message>, if any.
kill <player> [explode] <message> [OP+] - Kills <player> and displays <message>, if any.
[explode] toggles explosion on death. Only occurs on physics 2 or higher.
If used on an immortal player, there will be no effect.
lastcmd <player> (shortcut = last) [OP+] - Shows the last command used by <player>.
Default is ALL players.
levels [Guest+] - Shows a list of loaded levels and their physics levels, but not unloaded ones.
limit <rank> <limit> [SuperOP] - Sets <rank>'s building command to <limit>.
"/limit rp <limit>" changes the <limit> for rp finite
"/limit rpnorm <limit>" changes the limit for rp
line <num> <block> [wall] [Builder+] - Draw a line between the two specified points.
<num> determines the length of the line. Default is from end to end.
<block> determines block type used. Default is currently selected.
<wall> determines if it is a diagonl wall (similar to a cuboid).
load <mapname> [1-4] [OP+] - Loads <mapname> with given physics level.
Will unload an empty map if every open space is used
lowlag [OP+] - Toggle: activates low-lag mode.
Player positions are only updated every 10 seconds, keeping the upload rate of the server at a constant, rather than fluctuating.
Maps are also loaded much slower during lowlag mode.
map <type> [Guest+] - Views all the map information for the current map.
Advbuilder- may only view the data.
OP+ may modify <type>:
theme <message> - sets what theme the map follows (useless right now).
finite - toggle: determines whether all flowing blocks on the map acts like finite_water.
ai - toggle: determines whether or not animals chase/kill players.
edge - toggle: determines whether or not the water at the edge of th map will flow or not.
ps [10-2147483647] - determines how fast physics updates (standard = 250) (lower = faster, higher = slower).
overload [500-2147483647] - determines how many updates are needed for physics to shutdown (standard = 1500).
motd <message> - sets the MOTD for the map, which users will vie when entering.
death - toggle: determines whether or not falling to your death and drowning in water are possible.
fall [-2147483648-2147483647] - determines how far one must fall to die.
drown [-214748363-214748363] - determines how long one can stay in water or lava before dying.
unload - toggle: determines whether the map will unload when "Load on /goto" is enabled
rp - toggle: determines whether certain blocks are re-activated when physics are turned on (like zombies and birds).
instant - toggle: makes every block change "instant" by not updating player's screens. The player must use /reveal to see changes made.
killer - toggle: basically a map-wide invincibility.
chat - toggle: determines if level only chat is on.
mapinfo <mapname> (shortcut = status) [Banned+] - Displays <mapname>, its dimensions, physics level, build and visit ranks, and time of last backup.
Default is current map.
me <message> [Banned+] - Shows yourself as doing an action for roleplay purposes.
measure <block> [Guest+] - Lists the number of blocks between two points, ignoring all <block>, if given.
megaboid <block> <type> (shortcut = zm) [OP+] - A much slower cuboid with a block limit of 450,000.
"/abort" will cancel a megaboid.
Default <block> is the one currently selected.
<type> includes:
solid (default) - a solid block.
hollow - outer shell of the block
walls - like shell, but no ceiling or floors
Although the /help for megaboid lists holes for a possible <type>, this is an error.
mb <block> <message> [Advbuilder+] - Creates message blocks that the user may click or walkthrough.
<block> includes white (default), black, air, water, and lava"
As with all text input, adding a > character to the end of a line will extend the message for another line.
"/mb show" will show or hide all the Message blocks on the map.
missile <type> [Advbuilder+] - Makes a 4x4x4 targeting cube for firing missiles and killing players.
<type> includes:
destroy (default) - fires a missile.
explode - fires a missile that explodes on contact.
The aiming cube follows the player's sight and is invisible and intangible to other players.
It will only appear in the place of normal air, and does not affect normal blocks.
Explosions only occur on physics 3 or 4, but the missile is always fatal.
Differs from /gun in that the missile is guided by the player's line of sight.
mode <block> [Guest+] - Activates the "mode" for <block>, making all blocks placed to be <block>.
Can be shortened to just "/<block>", and will still be used.
"/solid" (OP+) will turn every block placed into Adminium.
Most special block types are restricted to certain ranks.
For a list of all block types, go here.
moderate [OP+] - Mutes all players. Only those who are "/voice"-ed may speak.
move <x> <y> <z> [Banned+] - Moves self to the given coordinates.
"/move <player> <x> <y> <z>" [OP+] moves <player> to the given coordinates.
"/move <player> <mapname>" [OP+] moves <player> to <mapname>.
museum <mapname> <backup> [Guest+] - Moves the player to <mapname> as it was during the <backup> number entered.
Default <mapname> is current map, default <backup> is most recent.
Can be used on unloaded levels.
Some commands are disabled, and editing is not saved.
mute <player> [OP+] - Toggle: mutes <player>.
newlvl <mapname> <x> <y> <z> <type> [SuperOP] - Create a new map.
x y and z should all be multiples of two: 2, 4, 8, 16, 32, 64, 128, 192, 256, 84, 512, 1024, 2048
Possible types: flat, island, forest, mountain, pixel, desert
Cactii and trees are generated properly.
opchat [Advbuilder+] - Makes all mesages OPchat messages.
ops [Banned+] - Lists all the OPs of the server.
outline <block1> <block2> [Advbuilder+] - Outlins all <block1> with <block2> à la cuboid style.
paint (shortcut = p) [Builder+] - Toggles paint mode, where all deleted blocks are replaced with currently selected block.
paste (shortcut = v) [Advbuilder+] - Pastes the copied object.
The copied object will be pasted based on the assumption the block placed is the same point as the first block placed in "/copy".
pay <player> <amount> [Banned+] - Pays <amount> of money to <player>. You must have money to pay.
pcount [Banned+]
perbuild <mapname> <rank> [OP+] - Changes the build <rank> for the specified map.
pervisit <mapname> <rank> [OP+] - Changes the visit <rank> for the specified map.
physics <mapname> <level> [OP+] - Changes the physics <level> for the specified map.
Levels include:
1 - Normal - liquids may flow.
2 - Advanced - animals/monster will move.
3 - Hardcore - tnt, explosions, fireworks, ect.
4 - Instant - same as Hardcore, but updates less often to reduce lag.
place <block> [Guest+] - Places the specified block at your feet.
Will place a block at highest point if outside map.
"/place <block> <x> <y> <z>" places a block at x/y/z.
players [Guest+] - Displays every connected user their rank, and their current map.
portal (shortcut = o) [Advbuilder+] - Activates portal mode, where you place an entry block followed by an ext.
"/portal <blue/orange/air/water/lava>"
"/portal show" will show or hide all the portals on the current map, and their exits.
"/portal <type> multi" will allow you to place numerous entry blocks, and then place a single exit block.
rainbow [Advbuilder+]
redo [Guest+] - Redoes the previously done "/undo".
renamelvl <mapname> <newname> [SuperOP] - Renames a <mapname> completely, even renaming the databases and level properties.
repeat [Guest+] - Repeats last command used.
replace <block1> <block2> (shortcut = r) [Advbuiler+] - Replaces all blocks of type <block1> with <block2>.
replaceall <block1> <block2> [SuperOP] - Replaces all blocks of type <block1> on the map with <block2>.
replacenot <block1> <block2> (shortcut = rn) [Advbuilder+] - Exact opposite of Replace, replaces every block that isn't specified with block2.
resetbot [OP+] - Resets the IRC bot.
restart [SuperOP]
restartphysics (shortcut = rp) [Advbuilder+] - Restarts the physics of every block within two points (cuboid style).
Used to add custom physics to objects.
Check Custom physics for in-depth info.
restore <backup number> [OP+] - Restores the ma to a previous state.
Using "/restore" with no number will restore the most recent save.
retrieve [Advbuilder+]
reveal <player> [Advbuildr+] - Reveals the map to <player>. Works on banned players.
"/reveal all" reveals the map to everyone on the current level.
ride [Guest+] - Activates Train riding mode, which allows he user to ride on trains.
roll <min> <max> [OP+] - Rolls a random number between <min> and <max>.
rules [Banned+] - Lists the server rules.
"/rules <player>" (OP+) will display the rules for that player.
save [OP+] - Saves the current map to .lvl form.
Will also create a backup of the map.
say <message> [OP+] - Sends a severwide message.
send <player> [message] [Builder+] - Sends mail to <player>.
Putting an ">" at the end of your message will allow you to send more than one line at once.
<player> should not be added on additional messages.
serverreport [SuperOP] - Gives a current report on computer usage for the server, and shows total threads being used.
setrank <player> <rank> [OP+] - Changes the specified user's rank.
Operators cannot promote people to Operators or SuperOPs, and may not de-rank any either.
SuperOPs may only promote other SuperOPs in game if the toggle on the server is set to true.
setspawn [OP+] - Sets the spawn for the map.
slap <player> [Advbuilder+] - Slaps <player> up to the ceiling.
spawn [Banned+] - Teleports to the spawn point of the map.
spheroid (shortcut = e) [Builder+] - Creates a 2D circle or 3D sphere between the two points.
"/spheroid <block> <solid/hollow>"
"/spheroid vertical" works like /circle in MCSharp, but much cleaner and with fewer issues.
spin [Advbuilder+] - Spins the copied object.
"/spin <90/180/mirror/upsidedown>"
stairs [Advbuilder+] - Create a spiral staircase to the height specified.
static <command> (shortcut = t) [Advbuilder+] - Makes <command> turn into a toggle.
Will perform the static command, and then perform the command entered in one go
For example, "/static cuboid" would do multiple cuboids.
summon <player> (shortcut = s) [Advbuilder+] - Summons the specified user to self
If they are on a different map, you cannot summon them.
"/summon all" will summon all players on the same level to self.
take <player> <amount> [SuperOP] - Takes <amount> of money from <player>.
Cannot take more than the player has.
tempban <player> <time> [Builder+] -Bans <player> for <time> minutes.
text <block> [Advbuilder+] - Creates text out of <block> in direction specified.
time [Banned+] - Gives the current server time.
timer <time> <message> [OP+] - Displays a message at set intervals for the given time.
title <player> <title> [SuperOP] - Gives <player> the title of <title>.
Titles appear as prefixed "names" which are encased in square parenthesis [].
If no <title> is given, the title for that user is taken away.
Titles allow spaces.
tnt [Builder+] - Activates TNT mode, which places explodeable TNT blocks when Physics is on HARDCORE.
OP+ get "/tnt big" which is a bigger, more apparent explosion.
tp <player> [Builder+] - Teleports to the user given.
If they are on a different map, you will be teleported to hat map, and may sometimes need to retype /tp <player>.
tpzone <id> [list] [Builder+]
tree <type> [Builder+] - Grows a randomly sized tree on the spot clicked.
Possible types: Cactus and Fern.
trust <player> [OP+] - Turns off anti-grief for <player>.
unban <player> [OP+] - Unbans the given user.
Nicknames cannot be used, only the player's exact name.
unbanip <ip> [OP+] - Unbans the given IP.
undo <seconds> (shortcut = u) [Guest+] - undoes the previously specified number of seconds.
Guests are limited to 120 seconds
"/undo <player> <seconds>" - OP+ may undo other players.
The last 300 players who log out can still be undone
If a player's block changes go over the buffer limit it clears itself (this can lead to inability to undo massive cuboids).
"/undo <player> 0" will undo up to thirty minutes of changes by <player>.
"/undo <player> all" (SuperOP) will undo all of the block changes made by <nae> since the server restart (up to 138 hours).
"/undo physics <seconds>" will undo the physics for the current map.
Will revert any grass that was turned to dirt back to grass.
If griefed areas are filled with active_water, they can still be undone (Undo will not unflood areas flooded by <player>, but will make it easier to unflood with "/fill").
unload <mapname> [OP+] - Unloads the specified map, moving anyone on it to Main.
"/unload empty" unloads one empty map automatically.
unloaded [Guest+] - Lists all unloaded levels.
No longer quits after first use.
view [Banned+]
viewranks <rank> [Guest+]
voice <player> [OP+] - Allows <player> to speak during "/moderate".
whisper <player> [Guest+] - Makes all messages whispers.
"/whisper" will turn whisper mode off again.
whoip [OP+]
whois <player>[Banned+] - Shows player-specific information.
Only works if player is still online. Lists every stored stat of the player.
OP+ will also see the User's IP in the form: xxx.xxx.xxx.xxx
whowas <player> [Banned+] - Shows who somebody who has logged out was.
Essentially the same as "/whois", but nicknames may not be used.
Lists the user's stats, so long as they have logged in at least once.
Shows correct stats even after a server restart.
write [OP+]
zone [OP+] - Modifies or finds zones in an area (zones are areas which can only be modified by the group/person they're given to, or a superOP).
"/zone" finds any zones in the area given.
"/zone add <player>" adds a zone that only <player> can build in.
"/zone add <rank>" adds a zone that only <rank> and above can build in.
Zones do not ignore perbuild.
"/zone del" deletes any zone i the area clicked.
"/zone del all" deletes all zones in a map (SupeOP only).
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dzienny
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Re: Additional Commands

Postby lucasds12 » 20 Apr 2013, 15:31

Thanks For The Commands! :D
The commands really help me when I'm doing stuff and once again thanks for the commands :3
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