Dat errors

Dat errors

Postby PlatinumKiller » 02 Aug 2011, 17:26

All the errors i think dzienny should b aware of.

----02/08/2011 10:15:09 AM ----
Type: ObjectDisposedException
Source: System
Message: Cannot access a disposed object.
Object name: 'Timer'.
Target: set_Enabled
Trace: at System.Timers.Timer.set_Enabled(Boolean value)
at System.Timers.Timer.Start()
at MCDzienny.Player..ctor(Socket s)

-------------------------
----02/08/2011 10:20:08 AM ----
Type: ObjectDisposedException
Source: System
Message: Cannot access a disposed object.
Object name: 'Timer'.
Target: set_Enabled
Trace: at System.Timers.Timer.set_Enabled(Boolean value)
at System.Timers.Timer.Start()
at MCDzienny.Player..ctor(Socket s)

-------------------------
----02/08/2011 10:30:05 AM ----
Type: ObjectDisposedException
Source: System
Message: Cannot access a disposed object.
Object name: 'Timer'.
Target: set_Enabled
Trace: at System.Timers.Timer.set_Enabled(Boolean value)
at System.Timers.Timer.Start()
at MCDzienny.Player..ctor(Socket s)

-------------------------
----02/08/2011 10:35:05 AM ----
Type: ObjectDisposedException
Source: System
Message: Cannot access a disposed object.
Object name: 'Timer'.
Target: set_Enabled
Trace: at System.Timers.Timer.set_Enabled(Boolean value)
at System.Timers.Timer.Start()
at MCDzienny.Player..ctor(Socket s)

-------------------------
----02/08/2011 10:55:00 AM ----
Type: ObjectDisposedException
Source: System
Message: Cannot access a disposed object.
Object name: 'Timer'.
Target: set_Enabled
Trace: at System.Timers.Timer.set_Enabled(Boolean value)
at System.Timers.Timer.Start()
at MCDzienny.Player..ctor(Socket s)

-------------------------
----02/08/2011 10:55:00 AM ----
Type: ObjectDisposedException
Source: System
Message: Safe handle has been closed
Target: WSASend
Trace: at System.Net.UnsafeNclNativeMethods.OSSOCK.WSASend(SafeCloseSocket socketHandle, WSABuffer& buffer, Int32 bufferCount, Int32& bytesTransferred, SocketFlags socketFlags, IntPtr overlapped, IntPtr completionRoutine)
at System.Net.Sockets.Socket.DoBeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
at System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, SocketError& errorCode, AsyncCallback callback, Object state)
at System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state)
at MCDzienny.Player.SendRaw(Int32 id, Byte[] send)
at MCDzienny.Player.SendKick(String message)
at MCDzienny.Player.leftGame(String kickString, Boolean skip)

-------------------------
----02/08/2011 10:59:16 AM ----
Type: ObjectDisposedException
Source: System
Message: Cannot access a disposed object.
Object name: 'Timer'.
Target: set_Enabled
Trace: at System.Timers.Timer.set_Enabled(Boolean value)
at System.Timers.Timer.Start()
at MCDzienny.Player..ctor(Socket s)

-------------------------
----02/08/2011 10:59:57 AM ----
Type: ObjectDisposedException
Source: System
Message: Cannot access a disposed object.
Object name: 'Timer'.
Target: set_Enabled
Trace: at System.Timers.Timer.set_Enabled(Boolean value)
at System.Timers.Timer.Start()
at MCDzienny.Player..ctor(Socket s)

-------------------------
----02/08/2011 11:00:03 AM ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: Help
Trace: at MCDzienny.CmdVote.Help(Player p)
at MCDzienny.CmdVote.Use(Player p, String message)
at MCDzienny.Gui.Window.txtCommands_KeyDown(Object sender, KeyEventArgs e)

-------------------------
----02/08/2011 11:04:44 AM ----
Type: ObjectDisposedException
Source: System
Message: Safe handle has been closed
Target: WSASend
Trace: at System.Net.UnsafeNclNativeMethods.OSSOCK.WSASend(SafeCloseSocket socketHandle, WSABuffer& buffer, Int32 bufferCount, Int32& bytesTransferred, SocketFlags socketFlags, IntPtr overlapped, IntPtr completionRoutine)
at System.Net.Sockets.Socket.DoBeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
at System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, SocketError& errorCode, AsyncCallback callback, Object state)
at System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state)
at MCDzienny.Player.SendRaw(Int32 id, Byte[] send)
at MCDzienny.Player.SendKick(String message)
at MCDzienny.Player.leftGame(String kickString, Boolean skip)

-------------------------
----02/08/2011 11:04:55 AM ----
Type: ObjectDisposedException
Source: System
Message: Safe handle has been closed
Target: WSASend
Trace: at System.Net.UnsafeNclNativeMethods.OSSOCK.WSASend(SafeCloseSocket socketHandle, WSABuffer& buffer, Int32 bufferCount, Int32& bytesTransferred, SocketFlags socketFlags, IntPtr overlapped, IntPtr completionRoutine)
at System.Net.Sockets.Socket.DoBeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
at System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, SocketError& errorCode, AsyncCallback callback, Object state)
at System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state)
at MCDzienny.Player.SendRaw(Int32 id, Byte[] send)
at MCDzienny.Player.SendKick(String message)
at MCDzienny.Player.leftGame(String kickString, Boolean skip)

-------------------------
----02/08/2011 11:04:55 AM ----
Type: ObjectDisposedException
Source: System
Message: Cannot access a disposed object.
Object name: 'Timer'.
Target: set_Enabled
Trace: at System.Timers.Timer.set_Enabled(Boolean value)
at System.Timers.Timer.Start()
at MCDzienny.Player..ctor(Socket s)

-------------------------
----02/08/2011 11:05:20 AM ----
Type: ObjectDisposedException
Source: System
Message: Cannot access a disposed object.
Object name: 'Timer'.
Target: set_Enabled
Trace: at System.Timers.Timer.set_Enabled(Boolean value)
at System.Timers.Timer.Start()
at MCDzienny.Player..ctor(Socket s)

-------------------------
----02/08/2011 11:06:46 AM ----
Type: SocketException
Source: System
Message: Only one usage of each socket address (protocol/network address/port) is normally permitted
Target: DoBind
Trace: at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Bind(EndPoint localEP)
at MCDzienny.Server.Setup()

-------------------------
----02/08/2011 11:19:49 AM ----
Type: ObjectDisposedException
Source: System
Message: Cannot access a disposed object.
Object name: 'Timer'.
Target: set_Enabled
Trace: at System.Timers.Timer.set_Enabled(Boolean value)
at System.Timers.Timer.Start()
at MCDzienny.Player..ctor(Socket s)

-------------------------

----02/08/2011 11:25:53 AM ----
Type: InvalidOperationException
Source: mscorlib
Message: Collection was modified; enumeration operation may not execute.
Target: ThrowInvalidOperationException
Trace: at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at MCDzienny.CmdGoto.Use(Player p, String message)

-------------------------
Image
User avatar
PlatinumKiller
 
Posts: 388
Joined: 22 Jun 2011, 22:55
Location: MCDzienny Forums

Re: Dat errors

Postby g0d01w4r99 » 03 Aug 2011, 09:06

Most of the errors are duplicated... and most of them are due to running more MCDzienny's.
Image
User avatar
g0d01w4r99
 
Posts: 453
Joined: 09 May 2011, 13:05
Location: Behind you.


Return to Off-Topic

Who is online

Users browsing this forum: No registered users and 12 guests

cron