dzienny wrote:I don't plan to add minecraft.net support, mainly because the server list for minecraft.net is pretty much broken. What's more ClassiCube is more user friendly, as you don't have to buy the game to get a custom skin.
_Retaliate_ wrote:The list is broken, sure, but you could cross-reference the server list from minecraft.net with the one from ClassiCube.
EDIT: I'm working on doing this in C#, you could use it in java by running the program like this: "mlist /o:<filename>" and then the program will put the fixed list into that file.
dzienny wrote:I can't find a good reason not to switch to ClassiCube.
dzienny wrote:I can't find a good reason not to switch to ClassiCube.
_Retaliate_ wrote:dzienny wrote:I don't plan to add minecraft.net support, mainly because the server list for minecraft.net is pretty much broken. What's more ClassiCube is more user friendly, as you don't have to buy the game to get a custom skin.
The list is broken, sure, but you could cross-reference the server list from minecraft.net with the one from ClassiCube.
EDIT: I'm working on doing this in C#, you could use it in java by running the program like this: "mlist /o:<filename>" and then the program will put the fixed list into that file.
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