Block Definitions (all)

Block Definitions (all)

Postby lucasds12 » 17 Jun 2013, 21:34

Before I tell you all of these definitions I would like to thank Conor for helping find out these definitions, you are a incredibly nice assister and I hope to see more!
Let's get started! These block definitions CUSTOMIZE the block and all that incredible privileges to unlock in this software and could be use to make customized cuboids and structured/amazing block commands.
Side Note: It doesn't have the custom blocks e.g (/door)
Code: Select all
        public const byte air = (byte)0;
        public const byte rock = (byte)1;
        public const byte grass = (byte)2;
        public const byte dirt = (byte)3;
        public const byte stone = (byte)4;
        public const byte wood = (byte)5;
        public const byte shrub = (byte)6;
        public const byte blackrock = (byte)7;// adminium
        public const byte water = (byte)8;
        public const byte waterstill = (byte)9;
        public const byte lava = (byte)10;
        public const byte lavastill = (byte)11;
        public const byte sand = (byte)12;
        public const byte gravel = (byte)13;
        public const byte goldrock = (byte)14;
        public const byte ironrock = (byte)15;
        public const byte coal = (byte)16;
        public const byte trunk = (byte)17;
        public const byte leaf = (byte)18;
        public const byte sponge = (byte)19;
        public const byte glass = (byte)20;
        public const byte red = (byte)21;
        public const byte orange = (byte)22;
        public const byte yellow = (byte)23;
        public const byte lightgreen = (byte)24;
        public const byte green = (byte)25;
        public const byte aquagreen = (byte)26;
        public const byte cyan = (byte)27;
        public const byte lightblue = (byte)28;
        public const byte blue = (byte)29;
        public const byte purple = (byte)30;
        public const byte lightpurple = (byte)31;
        public const byte pink = (byte)32;
        public const byte darkpink = (byte)33;
        public const byte darkgrey = (byte)34;
        public const byte lightgrey = (byte)35;
        public const byte white = (byte)36;
        public const byte yellowflower = (byte)37;
        public const byte redflower = (byte)38;
        public const byte mushroom = (byte)39;
        public const byte redmushroom = (byte)40;
        public const byte goldsolid = (byte)41;
        public const byte iron = (byte)42;
        public const byte staircasefull = (byte)43;
        public const byte staircasestep = (byte)44;
        public const byte brick = (byte)45;
        public const byte tnt = (byte)46;
        public const byte bookcase = (byte)47;
        public const byte stonevine = (byte)48;
        public const byte obsidian = (byte)49;
        public const byte Zero = 0xff;

Enjoy your amazing block definitions! And give credit to Conor, not me ;)
-Lucas
There is only one thing I do in life, that's contributing here.
lucasds12
 
Posts: 334
Joined: 17 Apr 2013, 16:17
Location: In the deep caves.

Re: Block Definitions (all)

Postby ismellike » 17 Jun 2013, 21:42

If you want the whole shibam
Spoiler:


Edit: Trolls 1 - Conor 0 :twisted:
Lol jk but as Conor had said in a post he deleted, these all come from the Block.cs file in the Mclawl source code.
What a beast...
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ismellike
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Re: Block Definitions (all)

Postby lucasds12 » 17 Jun 2013, 21:56

Thank you Isme for adding a slight addition to the topic, absolutely fine with me and assistive. Well, read the SPOILER alert from Isme for a slight better look please, his explaining is much more affective.
-Lucas
There is only one thing I do in life, that's contributing here.
lucasds12
 
Posts: 334
Joined: 17 Apr 2013, 16:17
Location: In the deep caves.


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