Suggestions for 7.2 +

Re: Suggestions for 7.2 +

Postby Ultima » 16 Jan 2012, 10:39

dzienny wrote:But there's a problem, since last weekend I don't have access to the source code of the software as my computer broke down. It seems to be a matter of a graphic card that ceased to work. A new one should be already delivered, hopefully it will come today.


Its called Dropbox :D
If u have a HD failure and u dont have a backup, we are scrwed :)
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Re: Suggestions for 7.2 +

Postby Ultima » 16 Jan 2012, 14:35

Add server-side textures for the people using WOM

This explains how:

How-to implement auto textures on your own server
http://files.worldofminecraft.com/textures.php
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Re: Suggestions for 7.2 +

Postby Ultima » 24 Jan 2012, 16:30

I dont know whats handy, to make a whole new gamestyle or override the lava settings.

I know u can simple alter these in textdata but then its gone forever and i just want to turn it off sometimes.
I dont know if their is a command for this. :?

A variable to turn off lava system texts in a command.
Example texts: 4min to start of lava flood, LOOK OUT lava is comming!!

Otherwise i just override textdata and rewrite it the nasty way. :mrgreen:
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Re: Suggestions for 7.2 +

Postby dzienny » 27 Jan 2012, 21:00

Ultima wrote:
Its called Dropbox :D
If u have a HD failure and u dont have a backup, we are scrwed :)


Well I got a backup but it wasn't the most recent one. Anyway my computer is up and running smoothly again.

Ultima wrote:Add server-side textures for the people using WOM

This explains how:

How-to implement auto textures on your own server
http://files.worldofminecraft.com/textures.php


You can add custom textures already, you just have to do it manually.

Ultima wrote:I dont know whats handy, to make a whole new gamestyle or override the lava settings.

I know u can simple alter these in textdata but then its gone forever and i just want to turn it off sometimes.
I dont know if their is a command for this. :?

A variable to turn off lava system texts in a command.
Example texts: 4min to start of lava flood, LOOK OUT lava is comming!!

Otherwise i just override textdata and rewrite it the nasty way. :mrgreen:


You can write a custom command to change messages on-the-fly. You just have to access and change
Code: Select all
Language.multiTexts[index].texts[0] = "your text";
You can find appropriate index in texdata. For example for "%5(right)Look out! Lava is coming!!!" index equals to 2. So you code: Language.multiTexts[2].texts[0] = "" and this way nothing will be displayed. It doesn't work for messages that contains dynamic data like time left, because it will be showed nonetheless.
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