[Macro Blocks] A Revolutionary Idea

[Macro Blocks] A Revolutionary Idea

Postby HelloWorldCool » 21 Jun 2012, 15:51

We have Command Blocks...now we need Macro blocks! :)

General Overview:
Command Blocks - record commands inside a block. (Green blocks)
-/cmdblock [block] [cmd] [args] [#ofuses]
-/cmdblock show -shows which blocks are valid command blocks.

Implementation Idea:
Macro Blocks - record building by player, and can replay these actions.
-/macro record [filename] - records the actions the player does/build. It does not record commands that the player uses while building!
-/macro delete [filename] - deletes the specified macro file.
--Note: The file will be recording the x,y,z coordinates of where to replay the building.
-/macro stop - stops the recording to [filename]
-/macro save [type] - saves the macro as a specific type.
--[type]: air, water, lava
---Place a block to save a location that will trigger the {macro} building. The block should be somewhere near where you were recording since once the block is activated the replay will occur at the original location where you recorded.
----After you place a block Message: "The macro trigger location is now saved at [x, y, z]"
-----A moment later Message: "TIP: Do /macro stop to stop recording to [filename]."
-/macro show - shows where macros are placed. (Blue blocks)

Explanation:
*When a player walks in the macro block it will initiate "building that a player has done before" therefore somewhat creating an automatic building system. I would say macro blocks is almost similar to bots...or their recording formula is.
I got this idea from /mb [type] [message] :mrgreen:

Macro is also a good name, since if you know that a "Macro Recorder" for Microsoft Windows, records actions that you do,...and later you can save it, and distribute it to people. When people open it up it will basically replay what you did. ;)
Last edited by HelloWorldCool on 21 Jun 2012, 19:15, edited 1 time in total.
Reason: Few Edits :)
Download fCraft maps! - viewtopic.php?f=25&t=3012!



Note: The Developer(s) of MCDzienny have resigned and the software is no longer supported.
Errors are bound to occur and Mojang has not attempted to resolve them.
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Re: [Macro Blocks] A Revolutionary Idea

Postby Ultima » 22 Jun 2012, 10:21

Can be handy for spleef map..
Other then that i don't see how it will help lava servers. (can be handy for freebuild i think..)
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Re: [Macro Blocks] A Revolutionary Idea

Postby HelloWorldCool » 23 Jun 2012, 01:43

Ultima wrote:Can be handy for spleef map..
Other then that i don't see how it will help lava servers. (can be handy for freebuild i think..)


Uhh...how about the "moment/element of surprise" XD
-including natural environment changes
-(landslides, rock changes, water, etc)
-TRAPS
-good for survival
-and best of all ... perfect for hunger games :)

Macro Blocks will make things seem natural...and of course REAL...which "during the moment/element of surprise" might look scary :twisted:
Last edited by HelloWorldCool on 26 Jun 2012, 14:56, edited 2 times in total.
Reason: I meant "Element of Surprise" XD
Download fCraft maps! - viewtopic.php?f=25&t=3012!



Note: The Developer(s) of MCDzienny have resigned and the software is no longer supported.
Errors are bound to occur and Mojang has not attempted to resolve them.
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Re: [Macro Blocks] A Revolutionary Idea

Postby dzienny » 25 Jun 2012, 11:28

I plan to rework command blocks to make them easier to use. Then I will think about it :)
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