Suggestion 7.3.2+

Re: Suggestion 7.3.2+

Postby Ultima » 01 Feb 2012, 16:45

I know the command clearblockchanges and have used it a lot.

My database is about half a year old.
I have 30 levels, once a month i do go in to the data base and delete all tables that contains junk.
This includes checking each level for greif because after block changes are cleared you cant undo.

It should only keep the last 2-3 records of the block. Because frankly that's all I ever care about. Who just griefed it. Not who modified it 7 months ago. :mrgreen:

Maybe auto-prune the map changes when the map ends?
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Re: Suggestion 7.3.2+

Postby dzienny » 01 Feb 2012, 16:51

Ultima wrote:I know the command clearblockchanges and have used it a lot.

My database is about half a year old.
I have 30 levels, once a month i do go in to the data base and delete all tables that contains junk.
This includes checking each level for greif because after block changes are cleared you cant undo.

It should only keep the last 2-3 records of the block. Because frankly that's all I ever care about. Who just griefed it. Not who modified it 7 months ago. :mrgreen:

Maybe auto-prune the map changes when the map ends?


It shouldn't save blockchanges to database, I am quite sure it does not, but I will check it out.
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Re: Suggestion 7.3.2+

Postby Ultima » 02 Feb 2012, 14:08

Overall time that player is online on the server.
(current resets to 0 if u logout)
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Re: Suggestion 7.3.2+

Postby dzienny » 02 Feb 2012, 18:57

Ultima wrote:
HelloWorldCool wrote:
Ultima wrote:A option to turn off death messages.
(50 players + lava = alot of deaths.)


You can edit the textdata.txt for that. (lol just remove the line :lol: )


Let me change the suggestion then :p
When amount of player < 30, show deaths :)


That's a good idea I will add this option in the next release.

Ultima wrote:Overall time that player is online on the server.
(current resets to 0 if u logout)


Currently it only shows how much time has passed since last log in. I will create overall time property but it requires messing with database, so I'm going to add this later.
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Re: Suggestion 7.3.2+

Postby Ultima » 04 Feb 2012, 15:20

A common player of mine server had a good idea.

Since there are a lot of players, there will show up a huge list of survivors. Now isn't it better to only show the top 10 survivors and the score of the person?
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Re: Suggestion 7.3.2+

Postby HelloWorldCool » 05 Feb 2012, 00:58

Location : Feature : Opinion

In-Chat : /msg : Since we have a /rankmsg, why not included /msg ?

Other INfO:

/msg [player] [message]
/msg [console] [message]

Hope it gets implemented soon!
Download fCraft maps! - viewtopic.php?f=25&t=3012!



Note: The Developer(s) of MCDzienny have resigned and the software is no longer supported.
Errors are bound to occur and Mojang has not attempted to resolve them.
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Re: Suggestion 7.3.2+

Postby Ultima » 05 Feb 2012, 12:22

HelloWorldCool wrote:/msg [player] [message]
/msg [console] [message]


Isn't what just wispher?
@[name] [msg]
/wispher [name] [msg]
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Re: Suggestion 7.3.2+

Postby HelloWorldCool » 05 Feb 2012, 19:28

Ultima wrote:
HelloWorldCool wrote:/msg [player] [message]
/msg [console] [message]


Isn't what just wispher?
@[name] [msg]
/wispher [name] [msg]


True, but notice i said console! That is what would be nice to implement.

Also I would think /msg is a better alias than whisper.
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