[System] Add-ons. Time for the Autos! :)

[System] Add-ons. Time for the Autos! :)

Postby HelloWorldCool » 28 Sep 2012, 22:17

Just some ideas for 8.3.3.0 +

NEW FEATURES:
1. Auto-Update Time Settings on Server start.
2. Editable text document in GUI. (will help people who don't want to open a file with notepad)
3. Add more to Tools? Not sure what...but something would be nice! ;)

ADD-ONS:
1. Customizable Chat
> I really want a command like /msg [player/console] [message] , maybe you can devise it to merge it with /whisper, or
make it an alias.


2. Store(for zombie)
3. Zombies should have some super power...i dunno what but something like letting them fly would be funny ;)

AUTOS:
*(Currently command blocks/macro blocks)
1. Development Layout Purpose:

Command blocks - generally for the use of repeating(aka using /repeat) commands. *Note: Can only repeat 1 command at a time. :( :( :( so sad
Macro blocks - generally for the use of repeating(no command yet, but it's for repeating more than 1 task) blocks.

2. Development Layout Construction:

Command blocks:
/cmdblock [block] [cmd] [args] [#ofuses]
[#ofuses]: Any Positive Number, Infinite
/cmdblock show -shows which blocks are valid command blocks.

Macro blocks:
/macro record [blocks] [filename] - records/ LOGS the blocks that are placed or built.
/macro abort - optional, maybe can use /abort
/macro stop - stops the recording to [filename]

/macro save [block] - saves the macro as a specific block.
/macro delete [filename] - deletes the specified macro file.
[block]: air, water, lava, and more possibly.

/macro show - shows where macros are placed.

OTHER INFORMATION:

Command blocks:
If no [block] is specified, then the block in player's hand will be used.

Macro blocks:
This may be a new concept. So i think it will take time. It'll be similiar to how bot files are saved. They don't have an extension yet like .bot, or .macro.
[Example]
I pulled up a bot file and here it is:
Code: Select all
#Version 2
walk 1149 1107 519 223 10
nod 10 2


Obviously this is like a macro...except an object(bot) is moving. Bot(or whatever it is called) Files make bots move. Macro Files should repeat blocks placed/built. There can be more discussion though.
[More Complex Example]
Code: Select all
place [block] 30 50 30
place [block] 30 51 30
place [block] 30 52 30
place [block] 30 53 30
place [block] 30 54 30
place [block] 30 55 30

I'm not sure if it would be something like that, but generally if you were going to do that by (hand or should i say) command blocks that would be difficult since command blocks generally can only do one line of tasks whereas a macro file will be able to record or log a series of events into a file that can be replayed later.

*No idea but i just really like the word log now.

Lastly:

/macro record [blocks/command] [filename] - logs the commands/blocks that are being done, and placed or built. [Logged to file]

So what I have been thinking is that maybe command blocks are just blocks that can only perform 1 command for 1 block (That means it can only perform 1 build for 1 block, making it useless for building blocks since it would be time consuming and very unorganized)

NEW AUTO(S):
Auto Achievements> Ideas for Implementation
So far I have only got a few ideas.

PLAYER ACTION | PLAYER AWARDED
AFK | AFKer
Buy 1st item | Shopper
Chat "You are nice" | Kind
Chat "{anything}" | NOTABOT
Die for 50 times | DIEHARD
Don't die for a round | Survivor
Fall over at least 5 blocks | FALLER
Jump 10 times in a row | Hopper
Jump | Jumper
Walk on ground | Walker
Download fCraft maps! - viewtopic.php?f=25&t=3012!



Note: The Developer(s) of MCDzienny have resigned and the software is no longer supported.
Errors are bound to occur and Mojang has not attempted to resolve them.
User avatar
HelloWorldCool
 
Posts: 867
Joined: 18 Oct 2011, 00:19
Location: MCDzienny Forums, HelloWorldCool Forums

Re: [System] Add-ons. Time for the Autos! :)

Postby dzienny » 29 Sep 2012, 02:58

HelloWorldCool wrote:ADD-ONS:
1. Customizable Chat
> I really want a command like /msg [player/console] [message] , maybe you can devise it to merge it with /whisper, or
make it an alias.

2. Store(for zombie)


I'm quite sure that these two items will appear in the next version.

HelloWorldCool wrote:1. Auto-Update Time Settings on Server start.


I don't really know what it means. Write more about this idea.

Regarding the rest of the ideas. I plan to introduce a new way of modifing the software. The owners will be able to write their own scripts, not only commands, but also shop-items and maybe block commands. The scripts will be stored in 'scripts' folder and they will be all auto compiled on server start-up, and loaded just after. It will be possible to create totally custom zombie shop items, like for example 'flying' that you suggested. So the shop for zombie mode will be much more advanced than that for lava. If it works out I will extend this feature to lava shop as well.
User avatar
dzienny
Administrator
 
Posts: 1181
Joined: 23 Jan 2011, 14:27

Re: [System] Add-ons. Time for the Autos! :)

Postby HelloWorldCool » 29 Sep 2012, 03:11

dzienny wrote:
HelloWorldCool wrote:1. Auto-Update Time Settings on Server start.


I don't really know what it means. Write more about this idea.

Regarding the rest of the ideas. I plan to introduce a new way of modifing the software. The owners will be able to write their own scripts, not only commands, but also shop-items and maybe block commands. The scripts will be stored in 'scripts' folder and they will be all auto compiled on server start-up, and loaded just after. It will be possible to create totally custom zombie shop items, like for example 'flying' that you suggested. So the shop for zombie mode will be much more advanced than that for lava. If it works out I will extend this feature to lava shop as well.


Image
I think that should explain it. :)
Download fCraft maps! - viewtopic.php?f=25&t=3012!



Note: The Developer(s) of MCDzienny have resigned and the software is no longer supported.
Errors are bound to occur and Mojang has not attempted to resolve them.
User avatar
HelloWorldCool
 
Posts: 867
Joined: 18 Oct 2011, 00:19
Location: MCDzienny Forums, HelloWorldCool Forums

Re: [System] Add-ons. Time for the Autos! :)

Postby dzienny » 29 Sep 2012, 03:18

But they don't save on exit?
User avatar
dzienny
Administrator
 
Posts: 1181
Joined: 23 Jan 2011, 14:27

Re: [System] Add-ons. Time for the Autos! :)

Postby HelloWorldCool » 29 Sep 2012, 03:22

No...when i start the server again it is back at 14 min...ALWAYS

So it never saves.
Download fCraft maps! - viewtopic.php?f=25&t=3012!



Note: The Developer(s) of MCDzienny have resigned and the software is no longer supported.
Errors are bound to occur and Mojang has not attempted to resolve them.
User avatar
HelloWorldCool
 
Posts: 867
Joined: 18 Oct 2011, 00:19
Location: MCDzienny Forums, HelloWorldCool Forums

Re: [System] Add-ons. Time for the Autos! :)

Postby dzienny » 29 Sep 2012, 03:27

HelloWorldCool wrote:No...when i start the server again it is back at 14 min...ALWAYS

So it never saves.


Oh okey. I think it can be set in server.properties. But I will make it auto-save and probably in the next release :)
User avatar
dzienny
Administrator
 
Posts: 1181
Joined: 23 Jan 2011, 14:27

Re: [System] Add-ons. Time for the Autos! :)

Postby HelloWorldCool » 26 Oct 2012, 22:14

bump. 8.6: time to lava flood still starts at 14 min default.

8.7.2: still not saved on exit?? :/
Download fCraft maps! - viewtopic.php?f=25&t=3012!



Note: The Developer(s) of MCDzienny have resigned and the software is no longer supported.
Errors are bound to occur and Mojang has not attempted to resolve them.
User avatar
HelloWorldCool
 
Posts: 867
Joined: 18 Oct 2011, 00:19
Location: MCDzienny Forums, HelloWorldCool Forums

Re: [System] Add-ons. Time for the Autos! :)

Postby HelloWorldCool » 19 Feb 2013, 05:57

bump x2?

oh boy dzienny, when will the times update automatically on start?
Download fCraft maps! - viewtopic.php?f=25&t=3012!



Note: The Developer(s) of MCDzienny have resigned and the software is no longer supported.
Errors are bound to occur and Mojang has not attempted to resolve them.
User avatar
HelloWorldCool
 
Posts: 867
Joined: 18 Oct 2011, 00:19
Location: MCDzienny Forums, HelloWorldCool Forums

Re: [System] Add-ons. Time for the Autos! :)

Postby toystory_justin » 19 Feb 2013, 10:30

Ikr, It's annoying how you need to save the 'Time' everytime you start server.. So annoying. Probably, gonna try your way, dzienny!
toystory_justin
 
Posts: 224
Joined: 11 Nov 2012, 07:12
Location: On a dark place

Re: [System] Add-ons. Time for the Autos! :)

Postby LogicaLucidity » 19 Feb 2013, 11:46

Every time I restart the server the time until lava flood for the first initial map is 14 minutes.

I immediately type /setlava next

This moves the lava game to the next map in the list and resets the time to the correct settings.

In my case it is 5 minutes before lava flood and 6 minutes after lava flood.

It does seem odd that the initial time upon restart is so long.

I have just dealt with the issue by moving the sever to the next map.

No worries.

- Logic
- [Logic] Lava Survival -
User avatar
LogicaLucidity
 
Posts: 104
Joined: 17 Oct 2011, 09:36

Next

Return to Lava Suggestions

Who is online

Users browsing this forum: No registered users and 1 guest

cron