- Code: Select all
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----5/31/2013 10:02:45 AM ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: <PlayerLocationCheck>b__25
Trace: at MCDzienny.Server.<PlayerLocationCheck>b__25(Player p)
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Killed my lava server by alot of same the errors.
- Code: Select all
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----5/31/2013 10:02:52 AM ----
Type: IndexOutOfRangeException
Source: MCDzienny_
Message: Index was outside the bounds of the array.
Target: SetTile
Trace: at MCDzienny.Level.SetTile(UInt16 x, UInt16 y, UInt16 z, Byte type)
at MCDzienny.Level.BlockchangeAftercheck(Player p, UInt16 x, UInt16 y, UInt16 z, Byte type, Byte b)
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----5/31/2013 10:02:52 AM ----
Type: IndexOutOfRangeException
Source: MCDzienny_
Message: Index was outside the bounds of the array.
Target: SetTile
Trace: at MCDzienny.Level.SetTile(UInt16 x, UInt16 y, UInt16 z, Byte type)
at MCDzienny.Level.BlockchangeAftercheck(Player p, UInt16 x, UInt16 y, UInt16 z, Byte type, Byte b)
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----5/31/2013 10:02:52 AM ----
Type: IndexOutOfRangeException
Source: MCDzienny_
Message: Index was outside the bounds of the array.
Target: SetTile
Trace: at MCDzienny.Level.SetTile(UInt16 x, UInt16 y, UInt16 z, Byte type)
at MCDzienny.Level.BlockchangeAftercheck(Player p, UInt16 x, UInt16 y, UInt16 z, Byte type, Byte b)
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Spamming my freebuild server by alot of errors and then crashed it.
Freebuild server was on 10.1.6, lava server on 10.1.5.
Also, there is a memory leak somewhere.
Both the freebuild server and lava server had a memory usages for 250mb+, the zombie server stays stable at 77mb.