Changing Modes

Changing Modes

Postby Warren1001 » 24 Apr 2013, 02:34

Using the button at the top right on console to change modes, refuses to work unless I restart server.

Code: Select all
-------------------------

----4/23/2013 8:31:02 PM ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: ChangeModeToFreebuild
Trace:    at MCDzienny.Server.ChangeModeToFreebuild()
   at MCDzienny.Gui.Window.mode_SelectedIndexChanged(Object sender, EventArgs e)

-------------------------

----4/23/2013 8:31:31 PM ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: ChangeModeToLava
Trace:    at MCDzienny.Server.ChangeModeToLava()
   at MCDzienny.Gui.Window.mode_SelectedIndexChanged(Object sender, EventArgs e)

-------------------------

----4/23/2013 8:31:51 PM ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: ChangeModeToFreebuild
Trace:    at MCDzienny.Server.ChangeModeToFreebuild()
   at MCDzienny.Gui.Window.mode_SelectedIndexChanged(Object sender, EventArgs e)

-------------------------


Also, as soon after I post this, the console gets spammed about 5 times per second with this error, making the console stop responding periodically, and being dramatically slow. Since it said something about player, I kicked all the players in the game and it continued to spam, only the main map was loaded.

Code: Select all
-------------------------

----4/23/2013 8:35:30 PM ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: <PlayerLocationCheck>b__25
Trace:    at MCDzienny.Server.<PlayerLocationCheck>b__25(Player p)

-------------------------
Warren1001
 
Posts: 197
Joined: 08 Aug 2012, 03:50

Return to Closed Bugs

Who is online

Users browsing this forum: No registered users and 1 guest

cron