Errors, but it still works.

Errors, but it still works.

Postby xJaso0ox » 23 Apr 2013, 22:18

I'm not sure why I am having loads of errors. I haven't been doing a lot to my server but yet in the logs there appears to be 5 or more errors.

One of them being:
Code: Select all
----15/04/2013 23:18:24 ----
Type: SocketException
Source: System
Message: Only one usage of each socket address (protocol/network address/port) is normally permitted
Target: DoBind
Trace:    at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
   at System.Net.Sockets.Socket.Bind(EndPoint localEP)
   at MCDzienny.Server.Setup()

-------------------------
----15/04/2013 23:30:44 ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: Save
Trace:    at MCDzienny.PlayerList.Save()
   at MCDzienny.CmdSetRank.Use(Player p, String message)
   at MCDzienny.Gui.Window.txtCommands_KeyDown(Object sender, KeyEventArgs e)

-------------------------


I'm not sure why this is happening, if you have any ideas, please suggest them.
Thanks.
Edit: I forgot to mention that my server still works, but these errors keep happening.
http://minecraft.net/classic/play/597d26a6d7966e162de9370ea34b6fee
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Re: Errors, but it still works.

Postby ismellike » 23 Apr 2013, 22:22

The first error is probably just from you having 2 servers up on the same port.

The second error might be from you changing your file names <- idk about this one.
What a beast...
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Re: Errors, but it still works.

Postby xJaso0ox » 23 Apr 2013, 22:26

I see.
I think I did have two open at one point recently, thanks.
http://minecraft.net/classic/play/597d26a6d7966e162de9370ea34b6fee
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Re: Errors, but it still works.

Postby dzienny » 24 Apr 2013, 12:01

Concerning the second error: check if each rank is set properly, and if they all were given distinct files for storing players.
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Re: Errors, but it still works.

Postby xJaso0ox » 24 Apr 2013, 16:50

Hm, alright.
I've checked the other errors and they appear to be something about a PlayerListUpdate?
I'm not exactly sure why this is happening...
Code: Select all
----24/04/2013 00:42:36 ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: PlayerListUpdate
Trace:    at MCDzienny.Server.PlayerListUpdate()

-------------------------
----24/04/2013 00:47:36 ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: PlayerListUpdate
Trace:    at MCDzienny.Server.PlayerListUpdate()

-------------------------
----24/04/2013 00:47:36 ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: PlayerListUpdate
Trace:    at MCDzienny.Server.PlayerListUpdate()

-------------------------
----24/04/2013 01:01:36 ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: PlayerListUpdate
Trace:    at MCDzienny.Server.PlayerListUpdate()

-------------------------
----24/04/2013 01:02:26 ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: PlayerListUpdate
Trace:    at MCDzienny.Server.PlayerListUpdate()

-------------------------
----24/04/2013 01:02:26 ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: PlayerListUpdate
Trace:    at MCDzienny.Server.PlayerListUpdate()
http://minecraft.net/classic/play/597d26a6d7966e162de9370ea34b6fee
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Re: Errors, but it still works.

Postby xJaso0ox » 25 Apr 2013, 22:56

More fresh errors.
Code: Select all
-------------------------
----25/04/2013 22:48:31 ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object.
Target: <CalcPhysics>b__2c
Trace:    at MCDzienny.Level.<CalcPhysics>b__2c(Check Check)
   at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
   at MCDzienny.Level.CalcPhysics()

-------------------------
http://minecraft.net/classic/play/597d26a6d7966e162de9370ea34b6fee
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Re: Errors, but it still works.

Postby dzienny » 20 May 2013, 17:58

I'm not sure what causes these problems. In the new MCDzienny version you should get a more accurate error message, it may help to solve the bug.
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