Kick Bug [LS&ZS]

Kick Bug [LS&ZS]

Postby Digitalwecker » 12 Mar 2013, 15:50

Hey,

since we updated the server to the last version, we've got a little problem.
I'm not sure if it's a bug, but every time a player wants to kick another player with "/k [Player]" there's only a message "Command failed!" and the person weren't kicked.
Only if the player write "/kick [Player" the player will be kicked.
So is it a bug or intentionally?

Greets
[GERMAN] 1,5 LiterFlasche (Lava/Zombie/Freebuild)
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Re: Kick Bug [LS&ZS]

Postby dzienny » 16 Apr 2013, 21:58

It was a bug and I suppose it doesn't happen anymore. If it does, please include the error log.
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Re: Kick Bug [LS&ZS]

Postby Digitalwecker » 17 Apr 2013, 12:24

Code: Select all
-------------------------
----17.04.2013 13:33:18 ----
Type: InvalidOperationException
Source: System.Core
Message: Die Sequenz enthält mehrere übereinstimmende Elemente.
Target: SingleOrDefault
Trace:    bei System.Linq.Enumerable.SingleOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
   bei MCDzienny.Player.HandleCommand(String cmd, String message)

-------------------------
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Re: Kick Bug [LS&ZS]

Postby dzienny » 17 Apr 2013, 13:40

Thank you for the report. It will be fixed in the next version. It seems that you have a custom command that is named or has a shortcut /k. In the new version the software instead of throwing the error will run one of these commands.
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