8.0 | Zombie white names

8.0 | Zombie white names

Postby Ultima » 30 Nov 2012, 19:08

All infected ppl have white names, not red.
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Re: 8.0 | Zombie white names

Postby ismellike » 30 Nov 2012, 22:28

You have to go to server settings>zombie tab> then look at the zombie alias and such.

Make sure you have like %4 in front of the _Zombi3_ thing.
What a beast...
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Re: 8.0 | Zombie white names

Postby Ultima » 01 Dec 2012, 22:47

Did he change that? ohwell.
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Re: 8.0 | Zombie white names

Postby Ultima » 02 Dec 2012, 01:06

It solved the problem but now the zombies are named %3_Zombi3_.
Not a real solution to it.
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Re: 8.0 | Zombie white names

Postby ismellike » 02 Dec 2012, 01:31

Ok here it is

Zombie alias= __Z0MBI3__
zombie tag = &c[zombie]

Those are original settings and should work.
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Re: 8.0 | Zombie white names

Postby Ultima » 02 Dec 2012, 15:29

__Z0MBI3__
&c[Zombie] &f

I highly doubt that the &f is causing it since it is used for chat.
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Re: 8.0 | Zombie white names

Postby ismellike » 02 Dec 2012, 15:33

What? Take off the &f because the &c is only for the title thing.
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Re: 8.0 | Zombie white names

Postby dzienny » 29 Dec 2012, 12:20

Ultima wrote:It solved the problem but now the zombies are named %3_Zombi3_.
Not a real solution to it.

If you want to change the color of __Z0mbi3__ you have to use & marker, for example &d__Zombie3__ and it should work. The reason why %3 doesn't work is that it is not recognized by the minecraft classic client as a color code. Only &0..&f are recognized. MCDzienny lets you use %0..%f and then converts it into &0..&f ,because you just can't type '&' in minecraft classic chat.

The name is red by default again (v.8.9).
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