Zombie Invasion

Zombie Invasion

Postby Axel358 » 10 Sep 2011, 05:35

Just a quick idea. I use the /zombiespawn custom command and started thinking if there could be an automated gamemode varient of this. Zombies (the blocks) would spawn every round and after a certain amount of rounds have passed, the level would switch. Also, to make it more challenging, since lava has different states, the zombies could have different rage levels and could have a certain chance to break through blocks they are ajacent to. Then adding configurable round numbers and times along with zombie settings, could create a whole new gamemode.
Axel358
 
Posts: 4
Joined: 19 May 2011, 19:19

Re: Zombie Invasion

Postby g0d01w4r99 » 10 Sep 2011, 07:48

Idea is all fine and good, but theres nobody here that could execute it. Only one with access to the source is Dzienny.
Image
User avatar
g0d01w4r99
 
Posts: 453
Joined: 09 May 2011, 13:05
Location: Behind you.


Return to Closed Suggestions

Who is online

Users browsing this forum: No registered users and 6 guests

cron