Auto mute

Re: Auto mute

Postby TheOneMeg » 20 Apr 2012, 14:17

dzienny wrote:Well, there's no auto mute system implemented in the software. [...]
I think I may solve this by changing the algorigthm that controls tempmutting.


In my opinion it is the same, both mute players automaticly. :lol:
And it would be awesome, if you can fix it for me.

dzienny wrote: Still the time problem is kinda serious and it may cause all the strange behaviour that wouldn't normally occure. Check this out maybe it will help you http://www.linuxquestions.org/questions ... ck-112198/ .


I will try it, but we use a windows server, does it works on it too?
If not, it will not be that bad, because there is only the bug with the mutting.

dzienny wrote:By the way, you can add plugins to MCDzienny, just there are not many events, but if you need any like PlayerJoined, PlayerLeft, etc. you can post in suggestion section. It won't be overly time consuming to add those.


Thanks, I will remember that. :D
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