New items in store

New items in store

Postby tinyCreeper » 15 Jul 2013, 00:58

I added /buy infect (made by Ultima I believe) to my zombie store a few weeks ago, and it has worked fine, however; I tried to add another item (a tempfly thing so zombies could fly for a limited time) and now the store won't show either of the items I added (/buy infect or /buy zombiefly). It's actually not even changing the price changes I made to items awhile ago, it's showing the default zombie store.

I deleted the .dll file then restarted, and all that. Is there anything special about adding stuff to the store?
I'll post the code if any of you want to see it.
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Re: New items in store

Postby tinyCreeper » 15 Jul 2013, 01:08

It also didn't create a new .dll file. So is there something you have to do in order for it to do that?
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Re: New items in store

Postby ismellike » 15 Jul 2013, 02:06

You probably added the item incorrectly, that's why it won't compile.

Go double-check it.
What a beast...
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Re: New items in store

Postby tinyCreeper » 15 Jul 2013, 02:09

I think I did make a mistake, how do I know what the "ListPosition" is?
The first time I did it I just added 2 to the item before it, but after looking, all of the items don't seem to have a pattern like that.
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Re: New items in store

Postby Warren1001 » 15 Jul 2013, 03:00

tinyCreeper wrote:I think I did make a mistake, how do I know what the "ListPosition" is?
The first time I did it I just added 2 to the item before it, but after looking, all of the items don't seem to have a pattern like that.

Put the number after Ultima's infect...
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Re: New items in store

Postby tinyCreeper » 15 Jul 2013, 03:01

Pretty sure that's not how it works. But I'll try it again.
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Re: New items in store

Postby tinyCreeper » 15 Jul 2013, 03:05

Still doesn't work. I think that is the mistake I'm making is that I'm putting the wrong number there, but I'm not sure.
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