- Code: Select all
using System;
using System.Threading;
namespace MCDzienny
{
public class Cmdrtime : Command
{
public override string name { get { return "autotime"; } }
public override string shortcut { get { return "at"; } }
public override string type { get { return "other"; } }
public override bool museumUsable { get { return false; } }
public override LevelPermission defaultRank { get { return LevelPermission.Admin; } }
public override void Use(Player p, string message)
{
int number = 0;
if (message == "")
while (number < 1)
{
Player.GlobalMessage("$time");
Thread.Sleep(120000);
}
else if (message == "off")
number = 1;
}
public override void Help(Player p)
{
Player.SendMessage(p, "/time - Does stuff. Example command.");
}
}
}
So yeah the time shows as long as nnumber is less than 1, but my problem is changing it, I tried:
- Code: Select all
{
int number = 0;
if (message == "")
while (number < 1)
{
Player.GlobalMessage("$time");
Thread.Sleep(120000);
}
else if (message == "off")
int number = 1;
}
But it results in an error, any suggestions?