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/bounty for zombie survival

PostPosted: 15 Dec 2014, 03:05
by Minecrafter4ty6
Puts bounty on a certain player by using /bounty [PlayerName] [BountyPrice]

Announces to the rest of the players that [Player] has set a bounty of [BountyPrice] on [Player Being Hunted]!

Player may only use the command if he has the money he specifies.

The player to eat/kill the player with the bounty on them will be rewarded the in game money.

If the player with the bounty on them wins the round they get the money from the bounty.

Sorry if this is to specific but i think it will be a very useful command for zombie survival. If anyone can do this it would be very appreciated !

Re: /bounty for zombie survival

PostPosted: 15 Dec 2014, 03:15
by Leeizazombie
I really like the idea, however, as I told you on Skype, there's no such event that occurs when a player get's infected that we can parse a custom command from. It'd need to be suggested to Dzienny for him to add a "Player.Infected" event.

If he can do that, I'd love to make this command for you. :)