/rotate
Posted: 04 Nov 2013, 18:16
Now i have no clue how to code this, but i've had an idea that if you do /rotate all your zombie maps ( i guess this could work with lava too) in the order that you have them in in the maps.txt file.
usage: /rotate start/stop
permission: By default it is op+
usage: /rotate start/stop
permission: By default it is op+