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/rotate

PostPosted: 04 Nov 2013, 18:16
by the_evil_one44
Now i have no clue how to code this, but i've had an idea that if you do /rotate all your zombie maps ( i guess this could work with lava too) in the order that you have them in in the maps.txt file.

usage: /rotate start/stop

permission: By default it is op+

Re: /rotate

PostPosted: 04 Nov 2013, 20:45
by joppiesaus
What do you mean? Change the order of zombie / lava maps in the maps.txt?

Re: /rotate

PostPosted: 04 Nov 2013, 22:54
by ismellike
Just wondering, what's the purpose of this?

I might try it, but I'm really busy with stuff.