Hello.
This isn't a command request but I was unsure where to post my query, this seems most appropriate. I would have directly asked you Dzienny, but I posted it so that it can help everyone if possible.
First off, I'm not sure if there is an event like this which already exists. But I'm in need of an event which is called once a players rotation changes (and) position if needed. The old method in Player.cs was 'void HandleInput(object m)', so this is what I'm targeting.
I am wanting to make a command which needs access to the constant changes in a players position, but I am unsure how to do this efficiently, an event which I could use inside the custom command to access this information would be great.
Thanks.