/
abort - Cancels an action.
/
about - Displays information about a block.
/
afk <reason> - mark yourself as AFK. Use again to mark yourself as back.
/
alive - Displays list of players that are still alive.
/
award <give/take> [player] [award] - Gives [player] the [award]"
- If no Give or Take is given, Give is used
- [award] needs to be the full award's name. Not partial.
/
awardmod <add/del> [award name] : [description]
- Adds or deletes a reward with the name [award name]
- "/awardmod add Bomb joy : Bomb lots of people" is an example.
/
awards [player] - Gives a full list of awards
- If [player] is specified, shows awards for that player
- Use 1/2/3/... to get an ordered list
/
ban <player> - Bans a player without kicking him.
- Add # before name to stealth ban.
- Add @ before name to total ban.
/
banip [ip/name] - Bans an ip. Also accepts a player name when you use @ before the name.
/
topten - Displays names of ten best players.
/
bind <block> [type] - Replaces block with type.
- /bind clear - Clears all binds.
/
blocks - Lists all basic blocks
- /blocks all - Lists all complex blocks
- /blocks [basic block] - Lists all blocks which look the same
- /blocks [complex block] - Lists specific information on block
- /blocks <rank> - Lists all blocks <rank> can use
- /blocks count <block> - Finds total count for <block> in map
/
blockset [block] [rank] - Changes [block] rank to [rank]"
- Only blocks you can use can be modified
/
botadd <name> - Add a new bot at your position.
- If a bot name is the same as a user(offline or online), the bot will get the same skin.
/
botai <add/del> [AI name] <extra> - Adds or deletes [AI name]
- Extras: walk, teleport, wait, nod, speed, spin, reset, remove, reverse, linkscript, jump
- wait, nod and spin can have an extra '0.1 seconds' parameter
- nod and spin can also take a 'third' speed parameter
- speed sets a percentage of normal speed
- linkscript takes a script name as parameter
/
botremove <name> - Remove a bot on the same level as you
/
bots - Shows a list of bots, their AIs and levels
/
botset <bot> <AI script> - Makes <bot> do <AI script>
- Special AI scripts: Kill / Hunt
/
botsummon <name> - Summons a bot to your position
/
buy - lets you buy stuff, e.g. /buy life, /buy water
/
cpe - Admin super secret command.
- Change players expirience
/
clearblockchanges <map> - Clears the block changes stored in /about for <map>
/
clearchat - Cleares the chat for everyone
/
click [x y z] - Fakes a click
- If no xyz is given, it uses the last place clicked
- /click 200 y 200 will cause it to click at 200x, last y and 200z
/
clones <name> - Finds everyone with the same IP has <name>
/
cmdbind [command] [num] - Binds [command] to [num]
- [num] must be between 0 and 9
- Use with /[num] (example: /2)
- Use /cmdbind [num] to see stored commands.
/
cmdcreate <message> - Creates a dummy command class named Cmd<Message> from which you can make a new command.
/
cmdload <command name> - Loads a command into the server for use.
/
cmdset [cmd] [rank] - Changes [cmd] rank to [rank]
- Only commands you can use can be modified
/
cmdunload <command> - Unloads a command from the server
/
codes - color codes, put % in front of the number or letter.
- Example: %e yellow text %c red text
/
color <color> - changes the nick color.
- &0 = black, &1 = navy, &2 = green, &3 = teal, &4 = maroon, &5 = purple, &6 = gold, &7 = silver
- See also /codes
/
compile <class name> - Compiles a command class file into a DLL.
/
copy - Copies the blocks in an area.
- /copy cut - Copies the blocks in an area, then removes them.
- /copy air - Copies the blocks in an area, including air.
- /copy ignore <block1> <block2>.. - Ignores <blocks> when copying.
- /copy @ - @ toggle for all the above, gives you a third click after copying that determines where to paste from.
/
countdown [time] - Counts down time to the lava flood. [time] in minutes.
- /countdown stop - Stops the countdown
/
crashserver - Crash the server with a generic error
/
ctf - Turns CTF mode on for the map. Must be enabled to play!
- /ctf start - Starts the game!
- /ctf stop - Stops the game.
- /ctf ff - Enables or disables friendly fire. Default is off.
- /ctf flag [color] - Sets the flag base for specified team.
- /ctf spawn [color] - Adds a spawn for the team specified from where you are standing.
- /ctf points [num] - Sets max round points. Default is 3.
- /ctf team add [color] - Initializes team of specified color.
- /ctf team remove [color] - Removes team of specified color.
- /ctf clear - Removes all CTF data from map. Use sparingly.
/
cuboid [type] <solid/hollow/walls/holes/wire/random> - Create a cuboid of blocks.
/
delete - Deletes any block you click
- any block meaning door_air, portals, mb's, etc..
/
deletelvl [map name] - Completely deletes [map name] (portals, MBs, everything)
- A backup of the map will be placed in the levels/deleted folder
/
demote <name> - Demotes <name> down a rank
/
dislike - you give a thumb down for a map you are currently in.
/
drill [distance] - Drills a hole, destroying all similar blocks in a 3x3 rectangle ahead of you.
/
drop - Drop the flag if you are carrying it. (see /cft)
/
ellipsoid - draws hollow sphere.
/
emote - Enables or disables emoticon parsing
/
fakerank <name> <rank> - Sends a fake rank change message.
/
farewell [message] - Gives you the custom message on disconnecting.
- If no [message] is given, your farewell message is set to default.
/
fetch [player] - fetches [player] forced!
- Moves [player] to your Level first
- /fetch all - fetches all players online
/
fill [block] [type] - Fills the area specified with [block].
- [type] can be: up, down, layer, layer_x, layer_z
/
fixgrass <type> - Fixes grass based on type
- <type> as empty: Any grass with something on top is made into dirt, dirt with nothing on top is made grass
- <type> as "light": Only dirt/grass in sunlight becomes grass
- <type> as "grass": Only turns grass to dirt when under stuff
- <type> as "dirt": Only turns dirt with nothing on top to grass
/
flipheads - Break all necks
- Use again to fix all necks.
/
fly - Allows you to fly
/
follow <name> - Follows <name> until the command is cancelled
- /follow # <name> - Will cause /hide not to be toggled
/
score - Shows your best score and total experience.
- /score all - Shows server score stats.
/
freeze <name> - Stops <name> from moving until unfrozen.
/
give [player] <amount> - Gives [player] <amount> money
/
goto <mapname> - Teleports yourself to a different level.
/
gun <type> - Allows you to fire bullets at people
- <type> can be: explode, destroy, laser, tp
/
hacks - HACK THE PLANET
/
hammer - Allows you to build faster
- Needs to be bought
- Also see /cuboid
/
hasirc - Denotes whether or not the server has IRC active.
/
heartbeat - Forces a pump for the MCDzienny heartbeat. DEBUG PURPOSES ONLY.
/
help - ...really? Wow. Just...wow.
/
hide - Makes yourself (in)visible to other players.
/
highlight [player] [seconds] - Highlights blocks modified by [player] in the last [seconds]
- /highlight [player] 0 - Will highlight 30 minutes
- /highlight cannot be disabled, you must use /reveal to un-highlight
/
imageprint <switch> <localfile> - Print local file in extra/images/ folder. Must be type .bmp, type filename without extension.
- /imageprint <switch> <imgurfile.extension> - Print IMGUR stored file. Example: /i piCCm.gif will print http://www.imgur.com/piCCm.gif. Case-sensitive
- /imageprint <switch> <webfile> - Print web file in format domain.com/folder/image.jpg. Does not need http:// or www.
- Available switches: 2-Layer Color image, 1-Layer Color Image, 2-Layer Grayscale, 1-Layer Grayscale, Black and White, Mathematical Grayscale
- Local filetypes: .bmp. Remote Filetypes: .gif .png .jpg .bmp. PNG and GIF may use transparency
/
impersonate <player> <message> - Sends a message as if it came from <player>
/
import [.dat file] - Imports the .dat file given
- .dat files should be located in the /extra/import/ folder
/
inbox - Displays all your messages.
- /inbox [num] - Displays the message at [num]
- /inbox <del> [\"all\"/num] - Deletes the message at Num or All if \"all\" is given.
/
infection - starts the infection game mode.
- /infection [time] - starts the infection that will last [time] minutes.
- /infection stop - stops the infection.
/
info - Displays the server information.
/
invincible [name] - Turns invincible mode on/off.
- If [name] is given, that player's invincibility is toggled
/
items - shows your possesions.
/
jail [user] - Places [user] in jail unable to use commands.
- /jail [create] - Creates the jail point for the map.
/
joker <name> - Causes a player to become a joker!"
- /joker # <name> - Makes the player a joker silently
/
kick <player> [message] - Kicks a player.
- If [message] is empty, [message] becomes "got kicked by [name]".
/
kickban <player> [message] - Kicks and bans a player with an optional message.
/
kill <name> [explode] <message>
- Kills <name> with <message>. Causes explosion if [explode] is written
/
last [user] - Shows last command used by [user]
- /last by itself will show all last commands (SPAMMY)
/
lavaportal [orange/blue/air/water/lava] [multi] - Activates Portal mode.
- /lavaportal [type] multi - Place Entry blocks until exit is wanted.
- /lavaportal show - Shows portals, green = in, red = out.
/
levels - Lists all loaded levels and their physics levels
/
like - you give the thumbs up to the map you are currently in.
/
limit <type> <amount> - Sets the limit for <type>
- <type> can be: RP, RPNormal
/
line [num] <block> [extra] - Creates a line between two blocks [num] long.
/
lives - Displays how many lives you have.
/
load <level> - Loads a level.
/
loadlavamap <map name> - Loads a lava map that is located in 'lava/maps/' directory.
/
loadzombiemap <map name> - Loads a zombie map that is located in 'infection/maps/' directory.
/
lowlag - Turns lowlag mode on or off (player positions will update every 10 seconds)
/
make [player] [command] <parameter of command> - Make another user use a command
- Example: /make player1 tp player2
/
map [level] [toggle] - Sets [toggle] on [map]
- Possible toggles: theme, finite, ai, edge, ps, overload, motd, death, fall, drown, unload, rp, instant, killer, chat
- "Edge" will cause edge water to flow.
- "Grass" will make grass not grow without physics
- "Finite" will cause all liquids to be finite.
- "AI" will make animals hunt or flee.
- "PS" will set the map's physics speed.");
- "Overload" will change how easy/hard it is to kill physics.
- "MOTD" will set a custom motd for the map. (leave blank to reset)
- "Death" will allow survival-style dying (falling, drowning)
- "Fall/drown" set the distance/time before dying from each.
- "Killer" turns killer blocks on and off.
- "Unload" sets whether the map unloads when no one's there.
- "RP" sets whether the physics auto-start for the map
- "Instant" mode works by not updating everyone's screens
- "Chat" sets the map to recieve no messages from other maps
/
mapinfo <map> - Display details of <map>
/
me [message] - say something u gonna do
- *player is playing minecraft
/
measure <ignore> - Measures all the blocks between two points
- /measure [ignore] - Enter a block to ignore them
/
megaboid [type] <solid/hollow/walls/holes> - create a cuboid of blocks but then very slow.
/
mb [block] [message] - Places a message in your next block.
- Valid blocks: white, black, air, water, lava
- /mb show shows or hides MBs
/
missile <type> - Allows you to fire missiles at people
- <type> can be: explode, destroy
- Differs from /gun in that the missile is guided
/
mode [block] - Makes every block placed into [block]
/
moderate - Toggles chat moderation status. When enabled, only voiced players may speak
/
move <player> <map> <x> <y> <z> - Move <player>
- <map> must be blank if x, y or z is used and vice versa
/
moveall [map] - moves all players on the server to the pointed map.
- /moveall [map1] [map2] - moves all players that are on the map1 to the map2.
/
museum <map> <restore> - Allows you to access a restore of the map entered.
/
mute <player> - Mutes or unmutes the player
/
newlvl [map name] [x] [y] [z] [type]- creates a new level.
- Example: /newlvl mapname 128 64 128 island
- Valid types: island, mountains, forest, ocean, flat, pixel, desert
/
opchat - Makes all messages sent go to OPs by default
/
outline [block] [block2] - Outlines [block] with [block2]
/
paint - Turns painting mode on/off.
/
paste - Pastes the stored copy.
- BEWARE: The blocks will always be pasted in a set direction
/
pause - pauses physics
/
pay [player] <amount> - Pays <amount> of money to [player]
/
pcount - Displays the number of players online, total and banned.
/
PerBuild <map> <rank> - Sets build permission for a map.
/
PerVisit <map> <rank> - Sets visiting permission for a map.
/
physics [map] <0/1/2/3/4> - Set the [map]'s physics
- 0 = Off
- 1 = On
- 2 = Advanced
- 3 = Hardcore
- 4 = Instant
/
pillareraser - hit the pillar you want to remove.
/
ping - Ping your connection speed.
/
players - Shows name and general rank of all players online
/
money - Displays the amount of money you have.
/
portal [orange/blue/air/water/lava] [multi] - Activates Portal mode.
- /portal [type] multi - Place Entry blocks until exit is wanted.
- /portal show - Shows portals, green = in, red = out.
/
position - Displays information about your position that are important for scoring points in lava survival.
/
possess <player> [skin as #] - DEMONIC POSSESSION HUE HUE
- Using # after player name makes possessed keep their custom skin during possession.
- Not using it makes them lose their skin, and makes their name show as Player (YourName)
/
promote <name> - Promotes <name> up a rank
/
rainbow - Transforms everything between 2 blocks into rainbow colours
/
rankmsg [rank] [message] - sends to all players that have a certain [rank] a [message].
/
rankup - Promote player to next rank
/
redo - Redoes the Undo you just performed.
/
reflection - place two blocks to draw the line of reflection.
- /reflection cross - place three blocks, two to determine the direction of the first line and the third to set the crossing line.
- /reflection [show/hide] - shows or hides the line.
- /reflection [even/odd] - switches between odd/even mode.
- /reflection abort - stops mirroring blocks and hides the line.
- /reflection restore - restores the most recent line/lines.
/
repeat - Repeats the last used command
/
replace [type] [type2] - replace type with type2 inside a selected cuboid
/
replaceall [block1] [block2] <map> - Replaces all of [block1] with [block2] in current map if <map> is empty
/
replacenot [type] [type2] - replace everything but the type with type2 inside a selected cuboid
/
reset - resets experience for all players, YOU CANT UNDO THIS!
/
resetbot - reloads the IRCBot. FOR EMERGENCIES ONLY!
/
restart - Restarts the server! Use carefully!
/
restartphysics ([type] [num]) ([type2] [num2]) (...) - Restarts every physics block in an area
- [type] will set custom physics for selected blocks
- Possible [types]: drop, explode, dissipate, finite, wait, rainbow, revert
/
restore <number> - restores a previous backup of the current map
/
results - show the rating of the map.
/
retrieve <filename> - Retrieves saved copy file to your copy buffer. /paste to place it!
- /retrieve info <filename> - Gets information about the saved file.
- /retrieve find - Prints a list of all saved copies.
- /retrieve find <1/2/3/..> - Shows a compact list.
- /retrieve find <name> - Prints a list of all saved copies made by player <name>.
/
reveal <name> - Reveals the map for <name>.
- /reveal all - Reveals for all in the map, will reload the map for anyone. (incl. banned)
/
ride - Rides a nearby train
/
roll [min] [max] - Rolls a random number between [min] and [max].
/
rules [player]- Displays server rules to a player
/
save - Saves the level you are currently in
- /save all - Saves all loaded levels.
- /save <map> - Saves the specified map.
- /save <map> <name> - Backups the map with a given restore name
/
savelavamap - Saves the level you are currently in.
- /savelavamap <map> - Saves the specified map.
- /savelavamap <map> <name> - Saves lava map under given name.
/
say - broadcasts a global message to everyone in the server.
/
score - Shows your best score and total experience.
/
send [name] <message> - Sends <message> to [name].
/
serverreport - Get server CPU%, RAM usage, and uptime.
/
color [player] <color>- Changes the nick color.
- if <color> is empty, color will be removed.
- See also /codes
/
setlava <next/map/state/reloadmaps/reloadtexts/reloadprices/up/protection/speedtest/water>
- /setlava map [map name] - goes to chosen map.
- /setlava map next - goes to next map.
- /setlava state [lava state] - sets lava to chosen state.
- /setlava reloadmaps - reloads list of lava maps.
- /setlava reloadtexts - reloads textdata.
- /setlava reloadprices - reloads list of store items.
- /setlava up - Now the lava goes up as well
- /setlava protection - toggle overload protection
- /setlava speedtest - Connection speedtest.
- /setlava water - toggle between lava and water round
/
setrank [player] [rank] <message> - Sets or returns a players rank.
/
setspawn - Set the default spawn location.
/
title <player> [title] - Gives <player> the title [title].
- If no [title] is given, the player's title is removed.
/setzombie - This command is removed./
shutdown - shutdowns the server
/
slap <name> - Slaps <name>, knocking them into the air or roof.
/
spawn - Teleports yourself to the spawn location.
/
spheroid [type] <vertical> - Create a spheroid of blocks.
- If <vertical> is added, it will be a vertical tube
/
spin <90/180/mirror/upsidedown> - Spins the copied object.
/
stairs - Creates a spiral staircase the height you want.
/
static [command] - Makes every command a toggle.
- If [command] is given, then that command is used
/
store - shows you the list of the stuff available.
/
summon <player/all> - Summons a player or everyone to your position
/
summonspawn - Summons all the players that are close to spawn.
/
take [player] <amount> - Takes <amount> of money from [player]
/
tcolor <player> [color] - Gives <player> the title color of [color].
- If no [color] is specified, title color is removed.
- See also /codes
/
team join [color] - Joins the team specified by the color. (see also /CTF)
- /team leave - Leaves the team you are on.
- /team set [name] [color] - Op+ - Sets a player to a specified team.
- /team set [name] none - Op+ - Removes a player from a team.
- /team scores - Shows the current scores for all teams.
/
tempban <name> <minutes> - Bans <name> for <minutes>
- Max time is 60. If <minutes> is empty, user is tempbanned for 30 minutes
- Temp bans will reset on server restart
/
text [file] [rank] [message] - Makes a view-able text
- The [rank] entered is the minimum rank to view the file
- The [message] is entered into the text file
- If the file already exists, text will be added to the end
/
time - Shows times and lava mood.
/tmessage [time] [message] - show your message continuously every [time] seconds.
/
timeleft [time] - Counts down time to the end lava flood round. [time] in minutes
- /timeleft stop - Stops the countdown
/
timer [time] [message] - Starts a timer which repeats [message] every 5 seconds.
- Repeats constantly until [time] has passed
/
tips - Displays the text in text/tips.txt
/
title <title> - Gives you the [title].
- If no <title> is given, your title is removed.
/
titlecolor <color> - gives you the title color of <color>.
- If no <color> is given, your title color is removed.
/
tnt <small/big> - Creates exploding TNT (with Physics 3).
- Big TNT is reserved for OP+.
/
topten - Displays names of ten best players.
/
tp <player> - Teleports yourself to a player.
- If <player> is blank, /spawn is used.
/
tpzone <id> - Teleports to the zone with ID equal to <id>
- /tpzone list - Lists all zones
/
tree <fern/cactus> - Turns tree mode on or off
/
trust <name> - Turns off the anti-grief for <name>
/
unban <player> - Unbans a player. This includes temporary bans.
/
unbanip <ip> - Un-bans an ip. Also accepts a player name when you use @ before the name.");
/
undo [player] [seconds] - Undoes the blockchanges made by [player] in the previous [seconds].
- /undo [player] all - &cWill undo 138 hours for [player] <SuperOP+>
- /undo [player] 0 - &cWill undo 30 minutes <Operator+>
- /undo physics [seconds] - Undoes the physics for the current map
/
unload [level] - Unloads a level.
/
unloaded - Lists all unloaded levels.
/
update - Updates the server if it's out of date
/
view [file] [player] - Views [file]'s contents
- /view by itself will list all files you can view
- If [player] is give, that player is shown the file
/
viewranks [rank] - Shows all users who have [rank]
/
voice <name> - Toggles voice status on or off for specified player.
/
vote <message> - Calls a 30sec vote.
/
voteban [player] <reason> - Calls a 30sec vote to tempban <player>
/
votekick [player] <reason> - Calls a 30sec vote on kicking <player>.
/
welcome [message] - Gives you the custom message on joining server.
- If no [message] is given, your welcome message is set to default
/
whisper <name> - Makes all messages act like whispers
/
whitelist <add/del/list> [player] - Handles whitelist entry for [player], or lists all entries.
/
whoip <ip address> - Displays players associated with a given IP address.
/
whois [player] - Displays information about someone.
/
whowas <name> - Displays information about someone who left.
/
write [message] - Writes [message] in blocks
/
xban [name] <reason> - undo [name] all + banip + ban + kick
/
zone [add] [name] - Creates a zone only [name] can build in
- /zone [add] [rank] - Creates a zone only [rank]+ can build in
- /zone del - Deletes the zone clicked