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Re: WOM Client Fix [version 1.4]

PostPosted: 04 Oct 2012, 01:43
by HelloWorldCool
creativemagic wrote:This makes it so much more enjoyable, especially since you can hold space to repeatedly jump, that's something that really annoyed me with WoM.


I am quite sure you can disable that by turning hacks off. You can either manually do this by unchecking the check box "hacks" when wom connects to a server, or by doing /client hacks off

Btw, XWom is a nice name dzienny ;)

ImageDid I mention I love photo editing? XD

P.S. I'm assuming that XWOM.exe version does not depend on the old jars right?

Re: WOM Client Fix [version 1.4]

PostPosted: 04 Oct 2012, 02:32
by HelloWorldCool
XWOM 1.4 FULL REPORT

STATISTICS
Time Required to Wait before sign in: 0.86 seconds.
Time Taken to Load SERVER LIST: 6-12 seconds. [Dependent upon traffic]
*My average time was 8 seconds to load the server list.

TOTAL TIME: Roughly 8-9 seconds.


PROBLEMS
*(10% chance) > http://www.worldofminecraft.com is not responding

FEEDBACK
*Option to connect to a server when minecraft.net is down(if possible).

OVERALL

Great Performance:
(90%) - High chance of logging in successfully.
(10%) - Rarely logging in fails.

Re: WOM Client Fix [version 1.4]

PostPosted: 04 Oct 2012, 10:55
by joppiesaus
maybe add a support for account migration!

Re: WOM Client Fix [version 1.4]

PostPosted: 04 Oct 2012, 16:50
by HyBriDo
Great Work!X-Wom works for me ;D

Re: WOM Client Fix [version 1.4]

PostPosted: 05 Oct 2012, 21:39
by dzienny
HelloWorldCool wrote:ImageDid I mention I love photo editing? XD

P.S. I'm assuming that XWOM.exe version does not depend on the old jars right?


It looks nice and better than the current version! About old wom.jar, I think it is required for the deployment.

joppiesaus wrote:maybe add a support for account migration!


I suppose that you can't log in through xwom after the migration of your account? I guess, I could add a support for it.

HyBriDo wrote:Great Work!X-Wom works for me ;D


That's good to hear. Finally :) And to be honest, I am not even sure what was the reason of it not working for 64bit, although I got some theory, I don't feel like spending time on testing it.

Re: WOM Client Fix [version 1.5]

PostPosted: 06 Oct 2012, 03:12
by HelloWorldCool
XWOM 1.5 FULL REPORT

STATISTICS
Time Required to Wait before sign in: 2.44 seconds.
Time Taken to Load SERVER LIST: 0.6 seconds.
Time Taken to Display SERVER LIST: 7-11 seconds. [Dependent upon traffic]
*My average time was 9 seconds to load the server list.

TOTAL TIME: Roughly 12 seconds. (Not first run)


PROBLEMS/OTHER

*First Run will run a deployment progress bar...adding up to an extra 10 seconds.
*Version 1.5 ONLY > After pressing [sign in] button, "server list" window icon appears in the task bar ...but is not displayed yet and may ultimately cause a distraction to some people.
*(40% chance) > http://www.worldofminecraft.com is not responding

*Need to wait a bit longer for this version before sign in.

FEEDBACK
*Option to connect to a server when minecraft.net is down(if possible).
* Possibility of a .lvl editor?


OVERALL

Fair Performance:
(60%) - Good chance of logging in successfully. [Depending on Traffic and Time Readiness]
(40%) - Sometimes logging in fails. Wait at least 3 seconds for guaranteed login.

Re: WOM Client Fix [version 1.5]

PostPosted: 06 Oct 2012, 06:33
by thrkrew01
im not sure if anyone else posted this cuz i didnt check but when i opened the xwom version 1.5 i got this message...

Re: WOM Client Fix [version 1.5]

PostPosted: 06 Oct 2012, 06:38
by thrkrew01
oh and my wom was just downloaded. i installed the minecraft.jar thing then ran the xwom and it loaded for a bit then that error popped up.

Re: WOM Client Fix [version 1.5]

PostPosted: 06 Oct 2012, 09:23
by DJJonosound
Is there a chance that you could clarify the mac install instructions, they say use a .bat when they dont work on macs. I am pretty sure that it is not what is meant to be written there :P

Re: WOM Client Fix [version 1.5]

PostPosted: 06 Oct 2012, 11:54
by dzienny
thrkrew01 wrote:oh and my wom was just downloaded. i installed the minecraft.jar thing then ran the xwom and it loaded for a bit then that error popped up.


The error occured when the program executed "javaw -jar lib/Starter.jar". Most likely it couldn't find your Java. Do you have Java installed? If yes, open Windows Console window and write "javaw" and see if it is found or not. If not then you should add the Java directory to the global path. Here's a thread about this: http://boardgamegeek.com/thread/365469/ ... find-javaw

DJJonosound wrote:Is there a chance that you could clarify the mac install instructions, they say use a .bat when they dont work on macs. I am pretty sure that it is not what is meant to be written there :P


Right, you have to use a shell file instead of bat. I am going to upload a new version of XWOM that will include the proper file. Also, you can edit the bat file and add this #!/bin/sh in the first line, and remove "start" that is before "java" and it should work, I guess.