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Use Emotions

PostPosted: 24 Nov 2011, 03:14
by HelloWorldCool
Here is just a brief list that i found out by testing.

Text: Emotion
:D: :D
(sun): *
(right): >
(left): <
(up): ^
(down): v

Re: Use Emotions

PostPosted: 25 Nov 2011, 23:11
by HelloWorldCool
<3 = heart

Re: Use Emotions

PostPosted: 25 Nov 2011, 23:54
by HelloWorldCool
I was just doing some surfing and i found this!
Hope this helps!

Credit to: sillyboyization

Whole List: http://forums.mcstorm.com/showthread.php?tid=1109

(Here is what is on the url):

(changed to MCDzienny)
Code: Select all
using System;

namespace MCDzienny
{
    public class CmdEmotelist : Command
    {
        public override string name { get { return "emotelist"; } }
        public override string shortcut { get { return ""; } }
        public override string type { get { return "other"; } }
        public override bool museumUsable { get { return false; } }
        public override LevelPermission defaultRank { get { return LevelPermission.Banned; } }
       
        public override void Use(Player p, string message)
        {
            if (message == "")
            {
                Player.SendMessage(p, " Please choose a page 1 or 2");
            }
            else if (message == "1")
            {
                Player.SendMessage(p, " smile - (smile)");
                Player.SendMessage(p, " darksmile - (darksmile)");
                Player.SendMessage(p, " heart - (heart)");
                Player.SendMessage(p, " diamond - (diamond)");
                Player.SendMessage(p, " bullet - (bullet)");
                Player.SendMessage(p, " hole - (hole)");
                Player.SendMessage(p, " male - (male)");
                Player.SendMessage(p, " female - (female)");
                //This is my personal fav emote xD
                Player.SendMessage(p, " sun - (sun)");
            }
            else if (message == "2")
            {
                Player.SendMessage(p, " right - (right)");
                Player.SendMessage(p, " left - (left)");
                Player.SendMessage(p, " double - (double)");
                Player.SendMessage(p, " half - (half)");
                Player.SendMessage(p, " uparrow - (uparrow)");
                Player.SendMessage(p, " downarrow - (downarrow)");
                Player.SendMessage(p, " rightarrow - (rightarrow)");
                Player.SendMessage(p, " up - (up)");
                Player.SendMessage(p, " down - (down)");
            }
        }
       
        public override void Help(Player p)
        {
            Player.SendMessage(p, "/emotelist [page] - show emotions");
            Player.SendMessage(p, " pages: 1, 2");
        }
    }
}

Re: Use Emotions

PostPosted: 08 Dec 2011, 15:52
by dzienny
There are also additional special signs, which don't have any special names:
(sign1)...(sign15)

If you want you can think up names for some of them and post in suggestions.

Re: Use Emotions

PostPosted: 08 Dec 2011, 20:37
by Ultima
(sign15) gives a java outofboud error.

Re: Use Emotions

PostPosted: 18 Apr 2012, 21:08
by TheOneMeg
Here are all of the smileys:

Image = (bullet)
Image = (darksmile)
Image = (diamond)
Image = (double)
Image = (down)
Image = (downarrow)
Image = (female)
Image = (half)
Image = (heart)
Image = (hole)
Image = (left)
Image = (male)
Image = (right)
Image = (rightarrow)
Image = (smile)
Image = (sun)
Image = (up)
Image = (uparrow)


(copied from our website)

Re: Use Emotions

PostPosted: 19 Apr 2012, 20:02
by dzienny
Nice. There are even more emots. You should check these out -> (sing1), (sign2) ... (sign15).

Re: Use Emotions

PostPosted: 19 Apr 2012, 20:11
by TheOneMeg
Thx, I will try them later on. :D

Re: Use Emotions

PostPosted: 19 Sep 2012, 02:05
by HelloWorldCool
Update 9/18/2012.

Kind of hidden stuff but I'm sure this can be denoted some day.

Image

Re: Use Emotions

PostPosted: 22 Sep 2012, 00:18
by dryfly21
lol wow...whats denoted?