Help Please.

Help Please.

Postby PlatinumKiller » 30 Jun 2011, 14:59

My server just gave me the Client Error so i went to errors and got this.

-------------------------
----30/06/2010 7:59:46 AM ----
Type: ObjectDisposedException
Source: System
Message: Safe handle has been closed
Target: WSASend
Trace: at System.Net.UnsafeNclNativeMethods.OSSOCK.WSASend(SafeCloseSocket socketHandle, WSABuffer& buffer, Int32 bufferCount, Int32& bytesTransferred, SocketFlags socketFlags, IntPtr overlapped, IntPtr completionRoutine)
at System.Net.Sockets.Socket.DoBeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
at System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, SocketError& errorCode, AsyncCallback callback, Object state)
at System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state)
at MCDzienny.Player.SendRaw(Int32 id, Byte[] send)
at MCDzienny.Player.SendKick(String message)
at MCDzienny.Player.leftGame(String kickString, Boolean skip)

-------------------------
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Re: Help Please.

Postby jkl139 » 30 Jun 2011, 15:07

Maybe try reinstalling
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Re: Help Please.

Postby PlatinumKiller » 30 Jun 2011, 15:13

jkl139 wrote:Maybe try reinstalling


4.3 update or the whole thing?
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Re: Help Please.

Postby jkl139 » 30 Jun 2011, 16:10

PlatinumKiller wrote:
jkl139 wrote:Maybe try reinstalling


4.3 update or the whole thing?


Just the update!
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Re: Help Please.

Postby dzienny » 30 Jun 2011, 21:41

PlatinumKiller wrote:My server just gave me the Client Error so i went to errors and got this.

-------------------------
----30/06/2010 7:59:46 AM ----
Type: ObjectDisposedException
Source: System
Message: Safe handle has been closed
Target: WSASend
Trace: at System.Net.UnsafeNclNativeMethods.OSSOCK.WSASend(SafeCloseSocket socketHandle, WSABuffer& buffer, Int32 bufferCount, Int32& bytesTransferred, SocketFlags socketFlags, IntPtr overlapped, IntPtr completionRoutine)
at System.Net.Sockets.Socket.DoBeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, OverlappedAsyncResult asyncResult)
at System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, SocketError& errorCode, AsyncCallback callback, Object state)
at System.Net.Sockets.Socket.BeginSend(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, AsyncCallback callback, Object state)
at MCDzienny.Player.SendRaw(Int32 id, Byte[] send)
at MCDzienny.Player.SendKick(String message)
at MCDzienny.Player.leftGame(String kickString, Boolean skip)

-------------------------


That's nothing serious, it was caused probably by some connection disturbance. I suppose that the server didn't stop running on this error?
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Re: Help Please.

Postby PlatinumKiller » 30 Jun 2011, 22:09

That's nothing serious, it was caused probably by some connection disturbance. I suppose that the server didn't stop running on this error?

Server doesn't crash, just player.

Happens to other people too.
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Re: Help Please.

Postby jkl139 » 30 Jun 2011, 22:12

PlatinumKiller wrote:
Happens to other people too.


Never happened to
Me xP
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Re: Help Please.

Postby gertjan » 17 Jul 2011, 22:30

Try Updating To The Latest Version Of MCDzienny
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Re: Help Please.

Postby jkl139 » 17 Jul 2011, 22:32

Dude the post is weeks old. Think before posting.
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