Loading Screen

Loading Screen

Postby jackhound123 » 24 May 2015, 08:00

Hello, I am running Ubuntu Server 14.04 LTS on my personal server. It is a command line. Now, I have setup the server and everything, except when I try to join locally or non locally (Connecting to a VPN on my laptop and joining from the VPN Or from a friends house) It sits at the loading screen without any bar going across. What did I do wrong? Yes I have all my ports forwarded correctly and all that. I am using the "mono MCDziennyCLI.exe" command to run the server.

Here are 2 of the errors from the error log. The first one repeats in a loop until I disconnect and then it gives the second error.

-------------------------
----5/23/2015 11:46:17 PM ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object
Target: <PlayerLocationCheck>b__2a
Trace: at MCDzienny.Server.<PlayerLocationCheck>b__2a (MCDzienny.Player p) [0x00000] in <filename unknown>:0

-------------------------
----5/23/2015 11:46:17 PM ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object
Target: PlayerListUpdate
Trace: at MCDzienny.Server.PlayerListUpdate () [0x00000] in <filename unknown>:0



All help would be appreciated. Thanks.
jackhound123
 
Posts: 5
Joined: 24 May 2015, 07:47

Re: Loading Screen

Postby jackhound123 » 24 May 2015, 20:41

More errors from logs

From ErrorLogError.log

Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object
Target: LogError
Trace: at MCDzienny.PidgeonLogger.LogError (System.String message) [0x00000] in <filename unknown>:0
Type: TypeInitializationException
Source: System.Windows.Forms
Message: An exception was thrown by the type initializer for System.Windows.Forms.WindowsFormsSynchronizationContext
Target: .ctor
Trace: at System.Windows.Forms.Control..ctor () [0x00000] in <filename unknown>:0
at System.Windows.Forms.ScrollableControl..ctor () [0x00000] in <filename unknown>:0
at System.Windows.Forms.ContainerControl..ctor () [0x00000] in <filename unknown>:0
at System.Windows.Forms.Form..ctor () [0x00000] in <filename unknown>:0
at System.Windows.Forms.MessageBox+MessageBoxForm..ctor (IWin32Window owner, System.String text, System.String caption, MessageBoxButtons buttons, MessageBoxIcon icon, Boolean displayHelpButton) [0x00000] in <filename unknown>:0
at System.Windows.Forms.MessageBox+MessageBoxForm..ctor (IWin32Window owner, System.String text, System.String caption, MessageBoxButtons buttons, MessageBoxIcon icon) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Windows.Forms.MessageBox/MessageBoxForm:.ctor (System.Windows.Forms.IWin32Window,string,string,System.Windows.Forms.MessageBoxButtons,System.Windows.Forms.MessageBoxIcon)
at System.Windows.Forms.MessageBox.Show (System.String text) [0x00000] in <filename unknown>:0
at MCDzienny.PidgeonLogger.LogError (System.String message) [0x00000] in <filename unknown>:0
at MCDzienny.PidgeonLogger.LogError (System.Exception ex) [0x00000] in <filename unknown>:0



SQLite_error.log
SELECT Model, Skin FROM PlayerAppearance WHERE Player =
jackhound123
 
Posts: 5
Joined: 24 May 2015, 07:47

Re: Loading Screen

Postby joppiesaus » 25 May 2015, 11:03

Looks like some player variable is missing. I think that's a bug. I'm sorry, but I can't help you with this.
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Re: Loading Screen

Postby HETAL » 25 May 2015, 22:49

I'm pretty sure its because of SQLite not working correctly on Debian based systems. Either setup MySQL or try the fix on this thread viewtopic.php?f=24&t=2817 (End of Page 4)
YOU HAVENT SEEN THE LAST OF ME ISMELLIKE
HETAL
 
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Re: Loading Screen

Postby jackhound123 » 26 May 2015, 01:01

Okay that sort of worked. I can get in the server but it crashes all the time. and some commands are really funky.

This error is spammed a lot still

-------------------------
----5/25/2015 4:54:09 PM ----
Type: NullReferenceException
Source: MCDzienny_
Message: Object reference not set to an instance of an object
Target: PlayerListUpdate
Trace: at MCDzienny.Server.PlayerListUpdate () [0x00000] in <filename unknown>:0



Also
There's this error
----5/25/2015 4:53:11 PM ----
Type: IOException
Source: mscorlib
Message: Sharing violation on path /home/yid/MCDzienny11.1.1/MCDzienny/text/joker.txt
Target: .ctor
Trace: at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
at System.IO.FileInfo.Open (FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
at System.IO.FileInfo.Open (FileMode mode, FileAccess access) [0x00000] in <filename unknown>:0
at System.IO.FileInfo.OpenText () [0x00000] in <filename unknown>:0
at MCDzienny.CmdJoker.Use (MCDzienny.Player p, System.String message) [0x00000] in <filename unknown>:0
at MCDzienny.Player+<>c__DisplayClass28.<HandleCommand>b__23 () [0x00000] in <filename unknown>:0
jackhound123
 
Posts: 5
Joined: 24 May 2015, 07:47

Re: Loading Screen

Postby jackhound123 » 26 May 2015, 01:02

There's also this

Stacktrace:


Native stacktrace:

mono() [0x4b73d8]
mono() [0x50f13b]
mono() [0x423d22]
/lib/x86_64-linux-gnu/libpthread.so.0(+0x10340) [0x7f0a25e9e340]
mono() [0x4b3436]
mono() [0x4b6696]
mono() [0x50e0e1]
[0x407f0968]

Debug info from gdb:


=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================

Aborted (core dumped)
jackhound123
 
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Re: Loading Screen

Postby HETAL » 27 May 2015, 14:31

You are running MCDziennyCLI.exe in mono, right?
YOU HAVENT SEEN THE LAST OF ME ISMELLIKE
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