This bug is preventing anyone from joining my server:
Target: HacksDetection
Trace: at MCDzienny.Player.HacksDetection(UInt16 x, UInt16 y, UInt16 z, Byte rotX, Byte rotY)
at MCDzienny.Player.HandleInput(Object m)
at MCDzienny.Player.HandleMessage(Byte[] buffer)
Any help?